Card name: Wild Instincts
Mana Cost: CMC3Color G
Converted Mana Cost: 4
Types: Sorcery
Card Text: Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor Text: Nissa had only the space of a heartbeat to react, her instincts steering her blade.
Expansion: ORIC Origins
Rarity: Common

Wild Instincts
Card rulings (?)
2015-06-22 You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.
2015-06-22 If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won't fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.