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Guardians of Meletis

High Toughness Creature

Toughness is a characteristic of creatures, it is the number on the right side of the box in the bottom right corner of a creature card. Toughness is a measure for how much damage a creature can take before it is destroyed. A creature is dealt damage through combat, spells, and abilities. Creatures battling will each deal damage equal to their Powers to the other creatures toughness. If a creature has equal or more damage marked on it than its toughness, then it is destroyed.Many spells can modify a creatures Toughness or Power.

A toughness of * is defined by abilities of the card.


Example 1Edit

A 4 power and 4 toughness (4/4) Boonweaver Giant attacks, and a 2 power and 5 toughness (2/5) Totem-Guide Hartebeest blocks it. After combat damage is dealt the Giant is a 4 toughness creature with 2 damage marked on it and the Hartebeest is 5 toughness creature with 4 damage marked on it. Since neither received damage equal to or higher than their toughness, they both survive. (You can, however, play another spell to finish off a creature that has already taken damage after combat.)

Boonweaver Giant Versus Totem-Guide Hartebeest

Example 2Edit

A 3/1 Deadbridge Shaman attacks, and a 2/2 Tower Geist blocks. After combat damage is dealt, the Shaman is a 1 toughness creature with 2 damage marked on it and the Geist is 2 toughness creature with 3 damage marked on it. Since they received damage equal to or higher than their toughness, they both die.

Note that some creature abilities, like deathtouch and first strike, can dramatically change the result of combat.


Deadbridge Shaman Versus Tower Geist

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