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Quests reward you for completing specific objectives and encourage you to try a variety of decks. You can complete quests via games against people or the AI (including story mode).

Daily questsEdit

One daily quest is given to you each day, whether or not you log in. You can also refresh (reroll) a quest once per day, which replaces it with a different daily quest. Uncompleted quests accumulate, with a maximum of three quests at a time.

Current daily quests (AKH)Edit

Color-code:

  • red quests need to be completed in Versus Battles,
  • green quests can optionally be completed against the AI.
Name Description Reward
Beatdown Deal 60 damage to your opponents in matched Versus Battles. 120 Gold
Duelist Win 2 matched Versus Battles. 120 Gold
Champion of the Dragonskull Summit Win 2 games where you cast a black or red spell. 80 Gold
Champion of the Drowned Catacomb Win 2 games where you cast a blue or black spell. 80 Gold
Champion of the Glacial Fortress Win 2 games in which you cast a white or blue spell. 80 Gold
Champion of the Rootbound Crag Win 2 games where you cast a red or green spell. 80 Gold
Champion of the Sunpetal Grove Win 2 games where you cast a green or white spell. 80 Gold
Countered Down! Put 15 -1/-1 counters on creatures you control. 80 Gold
Gravedigger Have 10 creature cards leave your graveyard. 80 Gold
Control and Denial Cast 15 blue or black spells in matched Versus Battles. 80 Gold
Destruction and Rage Cast 15 black or red spells in matched Versus Battles. 80 Gold
Growth and Unity Cast 15 green or white spells in matched Versus Battles. 80 Gold
Law and Order Cast 15 white or blue spells in matched Versus Battles. 80 Gold
Speed and Strength Cast 15 red or green spells in matched Versus Battles. 80 Gold
Bow Down End 10 of your turns while controlling at least 1 tapped creature. 60 Gold
Creature Comforts Cast 20 creature spells in matched Versus Battles. 60 Gold
Landfall Play 25 lands in matched Versus Battles. 60 Gold
Spell Mastery Cast 25 instants or sorceries. 60 Gold
- Click to add a new quest ? Gold

AER daily questsEdit

Color-code:

  • red quests need to be completed in Versus Battles,
  • green quests can optionally be completed against the AI.
Name Description Reward
Duelist Win 2 matched Versus Battles. 120 Gold
Beatdown Deal 60 damage to your opponents in matched Versus Battles. 120 Gold
Artificer's Intuition Cast 20 artifacts in ranked multiplayer games. 120 Gold
The Great Machine Tap 100 artifacts you control. 120 Gold
Devotion to an Ideal Win 2 games in which you spend only one color of mana. 80 Gold
Empowered Victory Win 2 games in which you generate 15 or more energy. 80 Gold
Champion of the Dragonskull Summit Win 2 games where you cast a black or red spell. 80 Gold
Champion of the Drowned Catacomb Win 2 games where you cast a blue or black spell. 80 Gold
Champion of the Glacial Fortress Win 2 games where you cast a white or blue spell. 80 Gold
Champion of the Rootbound Crag Win 2 games where you cast a red or green spell. 80 Gold
Champion of the Sunpetal Grove Win 2 games where you cast a green or white spell. 80 Gold
Control and Denial Cast 15 blue or black spells in matched Versus Battles. 80 Gold
Destruction and Rage Cast 15 black or red spells in matched Versus Battles. 80 Gold
Growth and Unity Cast 15 green or white spells in matched Versus Battles. 80 Gold
Law and Order Cast 15 white or blue spells in matched Versus Battles. 80 Gold
Speed and Strength Cast 15 red or green spells in matched Versus Battles. 80 Gold
Drive Time Tap 15 creatures to crew Vehicles. 80 Gold
Energize Get 30 energy counters in ranked multiplayer games. 80 Gold
Creature Comforts Cast 20 creature spells in matched Versus Battles. 60 Gold
Destructive Interference Have 20 permanents leave the battlefield. 60 Gold
Landfall Play 25 lands in matched Versus Battles. 60 Gold
Miracle of Life Create 10 Token creatures. 60 Gold
Self Improvement Put 10 +1/+1 counters on creatures you control. 60 Gold
Spell Mastery Cast 25 instants or sorceries in matched Versus Battles. 60 Gold
- Click to add a new quest ? Gold

KLD daily questsEdit

Name Description Reward
Artificer's Intuition Cast 20 artifacts in ranked multiplayer games. 120 Gold
Beatdown Deal 60 damage to your opponents in matched Versus Battles. 120 Gold
Duelist Win 2 matched Versus Battles. 120 Gold
Champion of the Dragonskull Summit Win 2 games where you cast a black or red spell. 80 Gold
Champion of the Drowned Catacomb Win 2 games where you cast a blue or black spell. 80 Gold
Champion of the Glacial Fortress Win 2 games where you cast a white or blue spell. 80 Gold
Champion of the Rootbound Crag Win 2 games where you cast a red or green spell. 80 Gold
Champion of the Sunpetal Grove Win 2 games where you cast a green or white spell. 80 Gold
Control and Denial Cast 15 blue or black spells in matched Versus Battles. 80 Gold
Destruction and Rage Cast 15 black or red spells in matched Versus Battles. 80 Gold
Drive Time Tap 15 creatures to crew Vehicles. 80 Gold
Energize Get 30 energy counters in ranked multiplayer games. 80 Gold
Growth and Unity Cast 15 green or white spells in matched Versus Battles. 80 Gold
Law and Order Cast 15 white or blue spells in matched Versus Battles. 80 Gold
Speed and Strength Cast 15 red or green spells in matched Versus Battles. 80 Gold
Creature Comforts Cast 20 creature spells in matched Versus Battles. 60 Gold
Landfall Play 25 lands in matched Versus Battles. 60 Gold
Miracle of Life Create 10 Token creatures. 60 Gold
Self Improvement Put 10 +1/+1 counters on creatures you control. 60 Gold
Spell Mastery Cast 25 instants or sorceries in matched Versus Battles. 60 Gold
- Click to add a new quest Gold

EMN daily questsEdit

Name Description Reward
Beatdown Deal 60 damage to your opponents in matched Versus Battles. 120 Gold
Delver of Secrets Meld or transform a permanent 20 times. 120 Gold
Descent into Madness Cast 10 spells by paying an alternative cost. 120 Gold
Duelist Win 2 matched Versus Battles. 120 Gold
Grave Pact Sacrifice 10 permanents. 120 Gold
Champion of the Dragonskull Summit Win 2 games where you cast a black or red spell. 80 Gold
Champion of the Drowned Catacomb Win 2 games where you cast a blue or black spell. 80 Gold
Champion of the Glacial Fortress Win 2 games where you cast a white or blue spell. 80 Gold
Champion of the Rootbound Crag Win 2 games where you cast a red or green spell. 80 Gold
Champion of the Sunpetal Grove Win 2 games where you cast a green or white spell. 80 Gold
Control and Denial Cast 15 blue or black spells in matched Versus Battles. 80 Gold
Destruction and Rage Cast 15 black or red spells in matched Versus Battles. 80 Gold
Growth and Unity Cast 15 green or white spells in matched Versus Battles. 80 Gold
Law and Order Cast 15 white or blue spells in matched Versus Battles. 80 Gold
Speed and Strength Cast 15 red or green spells in matched Versus Battles. 80 Gold
All is Dust Cast 15 colorless spells. 60 Gold
Creature Comforts Cast 20 creature spells in matched Versus Battles. 60 Gold
Landfall Play 25 lands in matched Versus Battles. 60 Gold
Spell Mastery Cast 25 instants or sorceries in matched Versus Battles. 60 Gold


On July 10, 2016 all daily quest rewards named "Champion of the ..." were nerfed from 120 Gold to 80 Gold. As Wizards_Chris stated these quests were designed to reward only 80 Gold, but weren't displayed properly due to a bug.[1]


BFZ/OGW/SOI daily questsEdit

Name Description Reward
Champion of the Glacial Fortress Win 2 games where you cast a white or blue spell. 120 Gold
Champion of the Drowned Catacomb Win 2 games where you cast a blue or black spell. 120 Gold
Champion of the Dragonskull Summit Win 2 games where you cast a black or red spell. 120 Gold
Champion of the Rootbound Crag Win 2 games where you cast a red or green spell. 120 Gold
Champion of the Sunpetal Grove Win 2 games where you cast a green or white spell. 120 Gold
Actually, No Counter 5 spells. 80 Gold
Arcane Melee Deal 30 damage to your opponent or opposing creatures outside of combat. 80 Gold
All is Dust Cast 15 colorless spells. 80 Gold
Countered Up! Put 15 +1/+1 counters on creatures you control. 80 Gold
Coordinated Barrage 15 Abilities you control trigger 80 Gold
Followed Footsteps? Put 15 creature tokens onto the battlefield under your control. 80 Gold
Tome Scour Put 15 cards into your opponent's graveyard using spells or abilities you control. 80 Gold
Law and Order Cast 15 white or blue spells. 40 Gold
Control and Denial Cast 15 blue or black spells. 40 Gold
Destruction and Rage Cast 15 black or red spells. 40 Gold
Speed and Strength Cast 15 red or green spells. 40 Gold
Growth and Unity Cast 15 green or white spells. 40 Gold
Grave Pact Sacrifice 20 permanents 40 Gold

Origins daily questsEdit

Name Description Reward
Arcane Melee Deal 30 damage to your opponent or opposing creatures outside of combat.* 60 Gold
Distilled Knowledge Win 4 duels with a deck you built in the Deck Builder. 60 Gold
Actually, No Counter 5 spells. 40 Gold
Archetypal Win 2 duels with a X/A or A/Y type deck.** 40 Gold
Archetype Paragon Win 4 duels with a X/A or A/Y type deck.** 40 Gold
Home Brew Win 2 duels with a deck you built in the Deck Builder. 40 Gold
This Is For You Choose your opponent as the target of 15 spells or abilities 40 Gold
Counting Up Place 20 +1/+1 counters on creatures you control. 20 Gold
Grave Pact Sacrifice 20 permanents 20 Gold
Stroke of Genius Draw 20 cards. 20 Gold
Unstoppable Force Attack with 5 or more creatures 5 times. 20 Gold
* "Outside of combat" means outside of the combat phase. Noncombat damage dealt during the combat phase doesn't count toward the quest.
** X/A and A/Y are either two ally color pairs or enemy color pairs, with one exception: instead of Color GColor U or Color BColor G being a possible combination, Color GColor U or Color UColor B was. These quests could only be completed with decks built using the Deck Wizard. The developers have confirmed that this was a bug.

StrategyEdit

Due to the ability to reroll quests, you can try to maximize your coin rewards from quests by doing so. All quests are worth 60, 80 or 120 coins. Thus, it is always advantageous to reroll 60-coin quests, since no quests are worth fewer coins. Similarly, 120-coin quests should not be rerolled, since no quests are worth more.

Even though you might get a 60-coin quest instead, it is usually slightly advantageous to reroll 80-coin quests (if you have no 60-coin quest to reroll). Successfully turning a 80-coin quest into a 120-coin quest is a gain of 40 coins, but the other possibilities are generally no worse than not rerolling it (even turning it into a 60-coin quest isn't necessarily a loss since it can be saved and rerolled at a later date, likely turning it back into a quest worth at least 80 coins).

Community questsEdit

A new community quest is given each week, with all players able to contribute to reach the goal. When the deadline is passed, if the goal was reached, each player who contributed to the quest receives the reward. Note that quests like Those Meld-ling Kids (meld 5000 permanents) can be contributed to by playing story mode, even if you don't have cards with Meld in your card collection.

Name Platform Date Description Reward
Power at Any Cost Steam (PC) 7/29/15 - 8/5/15 As a community, complete the final duel in Liliana's campaign 35000 times. 40 Gold
Full Circle Steam (PC) 8/5/15 - 8/12/15 As a community, complete the final duel in Nissa's campaign 35000 times. 40 Gold
Fiery Conclusion Steam (PC) 8/12/15 - 8/19/15 As a community, complete the final duel in Chandra's Campaign 50000 times. 40 Gold
Spell Storm Steam (PC) 8/19/15 - 8/26/15 As a community, cast 100000 Instant or sorcery spells in multiplayer duels.* 40 Gold
Realms Uncharted Steam (PC) 8/26/15 - 8/30/15** As a community, play 1000000 lands in multiplayer duels.* 40 Gold
Magus of the Arena Steam (PC) 9/2/15 - 9/9/15 As a community, win 1250000 solo battles. 40 Gold
Heavy Hitter Steam (PC) 9/9/15 - 9/16/15 As a community, deal 6 or more damage with a single creature 500000 times in multiplayer duels.* 40 Gold
Relentless Assault Steam (PC) 9/16/15 - 9/23/15 As a community, attack with 200000 creatures in multiplayer duels.* 40 Gold
Spell Storm Steam (PC) 9/23/15 - 9/30/15 As a community, cast 1200000 instant or sorcery spells in multiplayer duels.* 40 Gold
Enchanted Evening Steam (PC) 9/30/15 - 10/7/15 As a community, cast 100000 enchantment spells in multiplayer duels.* 40 Gold
Spark Ignited Steam (PC) 10/7/15 - 10/14/15 As a community, transform 30000 legendary creatures into Planeswalkers in multiplayer duels.* 40 Gold
Realms Uncharted Steam (PC) 10/14/15 - 10/21/15 As a community, play 2750000 lands in multiplayer duels.* 40 Gold
Relentless Assault Steam (PC) 10/21/15 - 10/28/15 As a community, attack with 2000000 creatures in multiplayer duels.* 40 Gold
Spell Storm Steam (PC) 10/28/15 - 11/4/15 As a community, cast 600000 instant or sorcery spells in multiplayer duels.* 40 Gold
Enchanted Evening Steam (PC) 11/4/15 - 11/11/15 As a community, cast 250000 enchantment spells in multiplayer duels.* 40 Gold
Spark Ignited Steam (PC) 11/11/15 - 11/18/15 As a community, transform 30000 legendary creatures into Planeswalkers in multiplayer duels.* 40 Gold
The Battle for Zendikar Steam (PC) 11/18/15 - 11/25/15 As a community, win 60000 duels from the Battle for Zendikar story. 60 Gold
Local Knowledge Steam (PC) 11/25/15 - 12/02/15 As a community, cast 500000 spells from Battle for Zendikar. 60 Gold
Pit Fight Steam (PC) 12/02/15 - 12/09/15 As a community, win 400000 multiplayer duels.* 60 Gold
Quest for Riches Steam (PC) 12/09/15 - 12/16/15 As a community, complete 15000 daily quests. 60 Gold
Spoils of Victory Steam (PC) 12/16/15 - 12/23/15 As a community, defeat 170000 opponents. 60 Gold
Pit Fight Steam (PC) 12/23/15 - 12/30/15 As a community, win 150000 multiplayer duels.* 60 Gold
Quest for Riches Steam (PC) 12/30/15 - 01/06/16 As a community, complete 100000 daily quests. 60 Gold
Spoils of Victory Steam (PC) 01/06/16 - 01/13/16 As a community, defeat 600000 opponents. 60 Gold
Spell Storm Steam (PC) 01/13/16 - 01/20/16 As a community, cast 600000 instant or sorcery spells in multiplayer duels.* 40 Gold
Local Knowledge Steam (PC) 01/20/16 - 01/27/16 As a community, cast 1750000 spells from Battle for Zendikar. 60 Gold
Enchanted Evening Steam (PC) 01/27/16 - 02/03/16 As a community, cast 400000 enchantment spells in multiplayer duels.* 40 Gold
Pit Fight Steam (PC) 02/03/16 - 02/10/16 As a community, win 170000 multiplayer duels.* 60 Gold
Quest for Riches Steam (PC) 02/10/16 - 02/17/16 As a community, complete 125000 daily quests. 60 Gold
Spoils of Victory Steam (PC) 02/17/16 - 02/24/16 As a community, defeat 625000 opponents. 60 Gold
Spell Storm Steam (PC) 02/24/16 - 03/02/16 As a community, cast 750000 instant or sorcery spells in multiplayer duels.* 40 Gold
Local Knowledge Steam (PC) 03/02/16 - 03/09/16 As a community, cast 1750000 spells from Battle for Zendikar. 60 Gold
Enchanted Evening Steam (PC) 03/09/16 - 03/16/16 As a community, cast 350000 enchantment spells in multiplayer duels.* 40 Gold
Pit Fight Steam (PC) 03/16/16 - 03/23/16 As a community, win 165000 multiplayer duels.* 60 Gold
Quest for Riches Steam (PC) 03/23/16 - 03/30/16 As a community, complete 125000 daily quests. 60 Gold
Spoils of Victory Steam (PC) 03/30/16 - 04/06/16 As a community, defeat 600000 opponents. 60 Gold
Investigating Innistrad Steam (PC) 04/06/16 - 04/13/16 As a community, win 50000 duels from the Shadows over Innistrad story. 60 Gold
Open the Helvault Steam (PC) 04/13/16 - 04/20/16 As a community, win 150000 Versus Battle duels.* 60 Gold
Grisly Transformation Steam (PC) 04/20/16 - 04/27/16 As a community, transform 400000 creatures. 60 Gold
Call to the Netherworld Steam (PC) 04/27/16 - 05/04/16 As a community, discard 550000 cards from your hand. 60 Gold
Uncovered Clues Steam (PC) 05/04/16 - 05/11/16 As a community, create 250000 artifact tokens. 60 Gold
? Steam (PC) 05/11/16 - 05/18/16 ? ? Gold
Denied! Steam (PC) 05/18/16 - 05/25/16 As a community, counter 100000 spells. 60 Gold
Grab Your Pitchfork Steam (PC) 05/25/16 - 06/01/16 As a community, attach 50000 Equipment. 60 Gold
Sorin's Thirst Steam (PC) 06/01/16 - 06/08/16 As a community, gain 150000 life. 60 Gold
Angelsong Steam (PC) 06/08/16 - 06/15/16 As a community, put 50000 Angel creatures onto the battlefield. 60 Gold
Pit Fight Steam (PC) 06/15/16 - 06/22/16 As a community, win 165000 multiplayer duels.* 60 Gold
Quest for Riches Steam (PC) 06/22/16 - 06/29/16 As a community, complete 125000 daily quests. 60 Gold
Spoils of Victory Steam (PC) 06/29/16 - 07/06/16 As a community, defeat 600000 opponents. 60 Gold
Spell Storm Steam (PC) 07/06/16 - 07/13/16 As a community, cast 700000 Instant or Sorcery spells in multiplayer duels.* 40 Gold
Enchanted Evening Steam (PC) 07/20/16 - 07/20/16 As a community, cast 300000 Enchantment spells in multiplayer duels.* 40 Gold
Moon Launch Steam (PC) 07/13/16 - 07/27/16 As a community, win 80000 games in Eldritch Moon Story Mode. 60 Gold
Eldrazi Encroachment Steam (PC) 07/27/16 - 08/03/16 As a community, cast 200000 colorless spells. 60 Gold
Battle for Thraben Steam (PC) 08/03/16 - 08/10/16 As a community, win 300000 matched Versus Battles. 60 Gold
The Horror! The Horror! Steam (PC) 08/10/16 - 08/17/16 As a community, attack with 200000 Horrors. 60 Gold
That Escalated Quickly Steam (PC) 08/17/16 - 08/24/16 As a community, cast 80000 spells with escalate. 60 Gold
Bring Out Your Dead Steam (PC) 08/24/16 - 08/31/16 As a community, win 300000 games while having 7 or more cards in your graveyard. 60 Gold
Those Meld-ling Kids Steam (PC) 08/31/16 - 09/07/16 As a community, meld 5000 permanents. 60 Gold
A Moonlight Walk Steam (PC) 09/07/16 - 09/14/16 As a community, cast 20000 Eldritch Moon planeswalkers. 60 Gold
Gatewatch at the Gates Steam (PC) 09/14/16 - 09/21/16 As a community, cast 600000 spells that are one or more colors. 60 Gold
Fall of the Eldrazi Steam (PC) 09/21/16 - 09/28/16 As a community, deal 400000 damage to Eldrazi creatures. 60 Gold
Kaladesh Dash Steam (PC) 09/28/16 - 10/05/16 As a community, win 100000 games in Kaladesh Story Mode. 40 Gold
Inventors' Fair Steam (PC) 10/05/16 - 10/12/16 As a community, cast 500000 spells from the Kaladesh set in ranked multiplayer games.* 60 Gold
Powered by Aether Steam (PC) 10/12/16 - 10/19/16 As a community, spend 150000 energy in ranked multiplayer games.* 60 Gold
Parade of the Automatons Steam (PC) 10/19/16 - 10/26/16 As a community, create 50000 Servo creature tokens. 60 Gold
The Grand Exhibition Steam (PC) 10/26/16 - 11/02/16 As a community, cast 250000 artifacts in ranked multiplayer games.* 60 Gold
Mobile Assault Steam (PC) 11/02/16 - 11/09/16 As a community, attack 15000 times with Vehicles in ranked multiplayer games.* 60 Gold
Snuff Out Steam (PC) 11/09/16 - 11/16/16 As a community, destroy 7500 Aetherborn creatures. 60 Gold
Armed and Dangerous Steam (PC) 11/16/16 - 11/23/16 As a community, put 70000 +1/+1 counters on creatures you control. 80 Gold
Aces Up! Steam (PC) 11/23/16 - 11/30/16 As a community, tap 5000 Pilot creatures to crew Vehicles. 60 Gold
Sparks of Kaladesh Steam (PC) 11/30/16 - 12/07/16 As a community, cast 25000 Kaladesh planeswalkers. 60 Gold
Invention Prevention Steam (PC) 12/07/16 - 12/14/16 As a community, destroy 50000 artifacts in ranked multiplayer games.* 60 Gold
Get It in Gear Steam (PC) 12/14/16 - 12/21/16 As a community, cast 25000 Gearhulks. 60 Gold
Powered by Aether Steam (PC) 12/21/16 - 12/28/16 As a community, spend 250000 energy in ranked multiplayer games.* 60 Gold
The Grand Exhibition Steam (PC) 12/28/16 - 01/04/17 As a community, cast 300000 artifacts in ranked multiplayer games.* 60 Gold
Mobile Assault Steam (PC) 01/04/17 - 01/11/17 As a community, attack 85000 times with Vehicles in ranked multiplayer games.* 60 Gold
Inventors' Fair Steam (PC) 01/11/17 - 01/15/17[2] As a community, cast 200000 spells from the Kaladesh set in ranked multiplayer games.* 120 Gold
Join the Revolution Steam (PC) 01/18/17 - 01/25/17 As a community, win 100000 games in Aether Revolt Story Mode. 60 Gold
Battle at Ghirapur Steam (PC) 01/25/17 - 02/01/17 As a community, cast 400000 spells from the Aether Revolt set in ranked multiplayer games.* 60 Gold
Power Up Steam (PC) 02/01/17 - 02/08/17 As a community, gain 300000 energy in ranked multiplayer games.* 60 Gold
Demolition Derby Steam (PC) 02/08/17 - 02/15/17 As a community, deal 200000 combat damage with Vehicles in ranked multiplayer games.* 60 Gold
Prepare for Battle Steam (PC) 02/15/17 - 02/22/17 As a community, cast 300000 artifact spells in ranked multiplayer games.* 60 Gold
Revolt Against the Consulate Steam (PC) 02/22/17 - 03/01/17 As a community, have 750000 permanents you control leave the battlefield in ranked multiplayer games.* 60 Gold
Artifact Artistry Steam (PC) 03/01/17 - 03/08/17 As a community, spend 150000 colorless mana in ranked multiplayer games.* 60 Gold
Inventors' Revolution Steam (PC) 03/08/17 - 03/15/17 As a community, deal 400000 combat damage with artifact tokens in ranked multiplayer games.* 60 Gold
Giants Among Us Steam (PC) 03/15/17 - 03/22/17 As a community, cast 100000 creature spells with converted mana cost 5 or greater in ranked multiplayer games.* 60 Gold
Baral's Revenge Steam (PC) 03/22/17 - 03/29/17 As a community, attack a planeswalker with one or more creatures 50000 times in ranked multiplayer games.* 60 Gold
Crowd Control Steam (PC) 03/29/17 - 04/05/17 As a community, destroy 300000 creatures in ranked multiplayer games.* 60 Gold
Improvisational Theater Steam (PC) 04/05/17 - 04/12/17 As a community, tap 100000 noncreature artifacts in ranked multiplayer games.* 60 Gold
Oath of the Gatewatch Steam (PC) 04/12/17 - 04/19/17 As a community, activate 50000 planeswalker abilities in ranked multiplayer games.* 60 Gold
Battle of Ghirapur Steam (PC) 04/19/17 - 04/26/17 As a community, cast 200000 spells from the Aether Revolt set in ranked multiplayer games.* 120 Gold
City of Opulence Steam (PC) 04/26/17 - 05/03/17 As a community, cast 400000 spells from the Amonkhet set in ranked multiplayer games.* 60 Gold
Trial of Solidarity Steam (PC) 05/03/17 - 05/10/17 As a community, cast 500000 white spells in ranked multiplayer games.* 60 Gold
The Withering Desert Steam (PC) 05/10/17 - 05/17/17 As a community, put 10000 -1/-1 counters on creatures in ranked multiplayer games.* 60 Gold
Trials of Knowledge Steam (PC) 05/17/17 - 05/24/17 As a community, cast 500000 blue spells in ranked multiplayer games.* 60 Gold
Are You My Mummy? Steam (PC) 05/24/17 - 05/31/17 As a community, embalm 25000 creature cards in ranked multiplayer games.* 60 Gold
Trial of Strength Steam (PC) 05/31/17 - 06/07/17 As a community, cast 500000 green spells in ranked multiplayer games.* 60 Gold
River's Cycle Steam (PC) 06/07/17 - 06/14/17 As a community, discard 60000 cards in ranked multiplayer games.* 60 Gold
Trial of Ambition Steam (PC) 06/14/17 - 06/21/17 As a community, cast 400000 black spells in ranked multiplayer games.* 60 Gold
Effort Rewarded Steam (PC) 06/21/17 - 06/28/17 As a community, exert 20000 creatures in ranked multiplayer games.* 60 Gold
- Click to add a new quest ? Gold
* A multiplayer duel is any duel involving another human player, i.e. a versus battle or two-headed giant duel.
** The Realms Uncharted community quest had a shorter time frame for completion than usual, with a reward of a preview card for the upcoming Battle for Zendikar set upon completion.

Skill questsEdit

A skill quest is a short tutorial meant to teach an aspect of gameplay. They are given during gameplay when the gameplay element is encountered. They can also be accessed via the help menu. Completing each skill quest for the first time gives you coins.

Name Description Reward
The Basics Welcome to Magic Duels. You are a Planeswalker, a powerful mage dueling across the myriad worlds of the Multiverse. 30 Gold
Parts of the Turn A turn in Magic is broken into several phases. At the start of your turn, you'll untap all your tapped cards and draw a card.

There are two main phases, one before combat and one after. Most spells can be cast only during one of your main phases. If a card in your hand is glowing, it means you can cast that spell or play that land.

15 Gold
Group Blocking and Trample You can have multiple creatures group together to block a single attacking creature. This is a good way to "gang up" on a larger threat. Your opponent chooses how the attacking creatures deal damage to your blockers.

Usually, an attacking creature will deal all its damage to the creature that blocked it. But a creature with trample can deal its excess damage to the defending player.

15 Gold
Instants: Combat Tricks Instants are tricky and can be cast at any time--on your turn, on your opponent's turn, even during combat! After you cast an instant, it has an effect on the game and then is put into the graveyard. For example, you could cast an instant after blockers have been chosen but before combat damage has been dealt. 15 Gold
Enchantments Enchantments are powerful cards that stay on the battlefield after you cast them. They have a wide range of effects. Some boost your creatures, while others make things more difficult for your opponent. Like most spells, you cast enchantment spells during your main phase. 15 Gold
Enchantments: Auras Auras are a special type of enchantment. Most attach to a single creature and affect only that creature. The enchant ability will tell you what that Aura attaches to.

You can target any creature with most Auras. Read each one to see how it affects the enchanted creature. If it has a negative effect, you can choose to attach it to one of your opponent's creatures. If the enchanted creature leaves the battlefield, the Aura is put into your graveyard.

15 Gold
Counterspells Some instants, such as Cancel, counter a spell. If a spell is countered, it's put into the graveyard and has no effect. Remember to stop the timer when you see the opponent's spell hovering over the battlefield. 10 Gold
Activated Abilities Some creatures have activated abilities, abilities that let you pay a cost at any time to have an effect on the game. These costs can include tapping the creature, paying mana, or sacrificing the creature by putting it into the graveyard. You can activate abilities at any time. Stopping the timer gives you more time to activate an ability. 10 Gold
Triggered Abilities Some abilities trigger whenever something else happens in the game. These are called triggered abilities. For example, many creatures have abilities that trigger when they enter the battlefield. If an ability triggers on an event you can repeat, such as playing a land, you can reap the rewards every time. 15 Gold
First Strike Normally, all attacking and blocking creatures deal combat damage at the same time. However, a creature with first strike deals its combat damage first, before creatures without first strike. This means a creature with first strike can often destroy an enemy creature before that creature gets the chance to hit back. 15 Gold
+1/+1 Counters Some cards put +1/+1 counters on creatures. A +1/+1 counter increases the creatures power and toughness by 1. These counters stay on the creature as long as the creature is on the battlefield. If the creature leaves the battlefield, the counters disappear. 15 Gold
Flying and Reach Some creatures have flying, which lets them soar above the battlefield. Flying creatures can be blocked only by other flying creatures or be creatures with reach. On defense, a creature with flying can block any attacking creature, either one with flying or one without. 15 Gold
Graveyard Interactions If one of your creatures dies, it's put into your graveyard. Instants and sorceries are also put into your graveyard after you cast them. Other cards can also be put there, such as cards you discard from your hand. Some spells and abilities can bring cards back from your graveyard. 10 Gold
Deathtouch A creature with deathtouch will destroy any creature it deals damage to. Even the mightiest behemoth won't survive a battle with a creature that has deathtouch. 15 Gold
X-Spells and Repeatable Abilities Some spells and abilities let you spend any amount of mana. A spell that has X in its mana cost lets you choose any value for X, so you determine how many lands to tap while casting that spell. The more lands you tap, the larger the effect. Similarly, a creature may have an activated ability that you can repeat by spending more mana. 10 Gold
Equipment Equipment cards represent weapons, armor, and other items you can give your creatures to make them better. Most artifacts, including Equipment, are colorless, so they go well in any deck.

During your main phase, you can pay the equip cost to attach the Equipment to a creature or move it from one creature to another. If the equipped creature leaves the battlefield, the Equipment stays behind, ready to be equipped to another creature.

10 Gold
Lifelink If your creature with lifelink deals damage, you'll gain that much life at the same time. Lifelink often gives you the life you need to slow down an aggressive opponent. 10 Gold
Token Making Some cards create creature tokens. They follow all the same rules creatures do. They can attack and block just like any other creature.

If a token leaves the battlefield, it disappears completely. Tokens never stay in your hand, your graveyard, or anywhere else.

10 Gold
Planeswalkers Planeswalker cards represent incredible allies that stay on the battlefield and fight for you. They each start with some number of loyalty counters, shown in the lower right corner of the card.

On each of your turns, during your main phase, you can activate one of your Planeswalker's abilities.

These abilities will add to or subtract from your Planeswalker's loyalty.

10 Gold
Awaken Awaken is an alternative cost that appears on some spells in the form "Awaken N--[Cost]." You can pay the cost listed after the dash rather than the spell's normal mana cost (the mana symbols in the upper right corner). If you do, in addition to the spell's normal effects, you can turn one of your lands into a Elemental creature and N +1/+1 counters on it. For example, a spell with awaken 3 can turn one of your lands into a 3/3 Elemental creature that's still a land. 10 Gold
Eldrazi Scions Several cards in Battle for Zendikar create Eldrazi Scion tokens--1/1 creatures that attack and block just like other creatures, and they just might give you the mana you need to cast a truly devastating spell.

If you try to cast a spell and you don't have enough lands, you can make up the difference by sacrificing Eldrazi Scions.

10 Gold
Mana Pool Normally when you cast a spell, your lands tap automatically to pay for the spell's mana cost. However, your lands can produce mana almost any time.

Zoom in on a land to use its mana ability. You can use that mana, along with your untapped lands, to cast spells or activate abilities.

10 Gold
Colorless Mana and Mana C If you see a cost with the new colorless mana symbol (Mana C), you need colorless manato pay for it. Look for cards like Wastes that specifically produce colorless mana. Any mana, including colorless mana, can be used to pay for generic mana costs (shown with a numeral). 10 Gold
Madness If you discard a card with madness, you can cast it immediately instead of putting it into your graveyard. If you cast it this way, you pay its madness cost instead of its regular mana cost. 10 Gold
The Graveyard and Exile Creatures go to the graveyard if they're destroyed. This doesn't mean they stop being useful, however. Some cards bring creatures back from the dead or use them in other ways. If a card is exiled, it's set aside in a separate pile. Sometimes a card that exiles another card includes a way to bring that card back. 10 Gold
Transform When a card transforms, it gets turned over so that its back face is up. While a double-faced card is on the battlefield, only the characteristics of its face up matter. Some double-faced cards transform only once, while others go back and fourth during the game. 10 Gold
Emerge Emerge is a new ability that gives you an alternative way to cast colossal Eldrazi. Instead of the mana cost of a spell with emerge, you can sacrifice a creature and pay its emerge cost instead. But you get a discount: the emerge cost is reduced by the converted mana cost of the creature you sacrificed. 10 Gold
Escalate Spells with escalate are powerful and flexible. They each have multiple modes. Pay just the mana cost to choose one mode. Add in the escalate cost and add an additional mode. Why choose when you can have it all? 10 Gold
Meld Innistrad's new monstrosities include melded creatures — select pairs of cards that can combine into one horrifix creature. If a melded card leaves the battlefield, it separates into two cards again. 10 Gold
Vehicles The inventors of Kaladesh have pioneered awe-inspiring Vehicles, ready for battle! These artifacts can turn into artifact creatures for the turn with the help of a brave crew. Activate the crew ability by tapping any number of creatures you control with total power at least equal to the crew number. 10 Gold
Energy Energy counters (Energy) power many of the wondrous inventions on Kaladesh. When you get an energy counter, it goes into your energy reserve. Those counters stay there until you spend them. Most cards that give you energy also have an ability that lets you spend it. You can get energy counters from one card and spend them on another card's abilities. 10 Gold
Improvise You can tap artifacts you control to help cast a spell with improvise. Each one you tap pays for CMC1. 10 Gold
Revolt Revolt abilities have an additional or upgraded effect if a permanent you controlled left the battlefield during your turn. 10 Gold
Aftermath Cards with aftermath have two halves: the first half you cast from your hand, then the second half you can cast from your graveyard. After you cast the half with aftermath, the card is exiled. If you can cast a card with aftermath in your graveyard, the graveyard icon appears on the battlefield. 10 Gold
Embalm Death on Amonkhet is just the beginning. If a creature card with embalm is in your graveyard, you can exile it and pay the embalm cost to create a token copy of it. The journey to the afterlife does produce some changes though: The token will be white instead of its normal color and it will be a Zombie in addition to whatever it was the first time. If there's a card in your graveyard with embalm, the graveyard icon will appear on the battlefield. 10 Gold
Exert Some creatures offer you the chance to exert them when they attack. If you exert a creature, it won't untap during your next untap step. Read each exert card carefully to see what bonus you get if you exert it. You choose individually whether to exert each creature or not. 10 Gold
- Click to add a new quest ? Gold

ReferencesEdit

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