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Shatterskull Recruit

A creature with Menace

Menace is a static ability that makes a creature unblockable unless it is blocked by more than one blocking creature.

Ingame DescriptionEdit

A creature with menace can't be blocked except by two or more creatures.

Color DistributionEdit

Menace can often be found on Color B and Color R creatures.

Comprehensive RulesEdit

702.110. Menace

702.110a Menace is an evasion ability.

702.110b A creature with menace can’t be blocked except by two or more creatures. (See rule 509, “Declare Blockers Step.”)

702.110c Multiple instances of menace on the same creature are redundant.[1]

Menace CardlistEdit

32 results
Alley Strangler Alley Strangler CMC2Color B (3)
Creature — Aetherborn Rogue (2/3)
Menace
AERC
Aradara Express Aradara Express CMC5 (5)
Artifact — Vehicle (8/6)
Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDC
Bontu the Glorified Bontu the Glorified CMC2Color B (3)
Legendary Creature — God (4/6)
Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.
CMC1Color B, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

AKHM
Chitinous Cloak Chitinous Cloak CMC3 (3)
Artifact — Equipment
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip CMC3

OGWU
Chittering Host Chittering Host (7)
Creature — Eldrazi Horror (5/6)
Haste

Menace (This creature can't be blocked except by two or more creatures.)
When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

EMNC
Chittering Host Chittering Host (7)
Creature — Eldrazi Horror (5/6)
Haste

Menace (This creature can't be blocked except by two or more creatures.)
When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

EMNC
Cursed Minotaur Cursed Minotaur CMC2Color B (3)
Creature — Zombie Minotaur (3/2)
Menace (This creature can't be blocked except by two or more creatures.)
AKHC
Emberhorn Minotaur Emberhorn Minotaur CMC3Color R (4)
Creature — Minotaur Warrior (4/3)
You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)
AKHC
Embraal Bruiser Embraal Bruiser CMC1Color B (2)
Creature — Human Warrior (3/1)
Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

KLDU
Firemantle Mage Firemantle Mage CMC2Color R (3)
Creature — Human Shaman Ally (2/2)
Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
BFZU
Flameblade Adept Flameblade Adept Color R (1)
Creature — Jackal Warrior (1/2)
Menace

Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

DU
Gatstaf Ravagers Gatstaf Ravagers (5)
Creature — Werewolf (6/5)
Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.

SOIC
Giant Spectacle Giant Spectacle CMC1Color R (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+1 and has menace.

KLDC
Gilt-Leaf Winnower Gilt-Leaf Winnower CMC3Color BColor B (5)
Creature — Elf Warrior (4/3)
Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

ORIR
Glint-Sleeve Siphoner Glint-Sleeve Siphoner CMC1Color B (2)
Creature — Human Rogue (2/1)
Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get Energy (an energy counter).
At the beginning of your upkeep, you may pay EnergyEnergy. If you do, you draw a card and you lose 1 life.

AERR
Goblin Glory Chaser Goblin Glory Chaser Color R (1)
Creature — Goblin Warrior (1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

ORIU
Graf Harvest Graf Harvest Color B (1)
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)

CMC3Color BExile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

EMNU
Insolent Neonate Insolent Neonate Color R (1)
Creature — Vampire (1/1)
Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

SOIC
Kari Zev, Skyship Raider Kari Zev, Skyship Raider CMC1Color R (2)
Legendary Creature — Human Pirate (1/3)
First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

AERR
Kozilek's Shrieker Kozilek's Shrieker CMC2Color B (3)
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)

Mana C: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. Mana C represents colorless mana.)

OGWC
Kozilek, the Great Distortion Kozilek, the Great Distortion CMC8Mana CMana C (10)
Legendary Creature — Eldrazi (12/12)
When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference.

Menace
Discard a card with converted mana cost X: Counter target spell with converted mana cost X.

OGWM
Lord of the Accursed Lord of the Accursed CMC2Color B (3)
Creature — Zombie (2/3)
Other Zombies you control get +1/+1.

CMC1Color B, TapSymbol: All Zombies gain menace until end of turn.

AKHU
Morkrut Necropod Morkrut Necropod CMC5Color B (6)
Creature — Slug Horror (7/7)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.

SOIU
Noxious Gearhulk Noxious Gearhulk CMC4Color BColor B (6)
Artifact Creature — Construct (5/4)
Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

KLDM
Plague Belcher Plague Belcher CMC2Color B (3)
Creature — Zombie Beast (5/4)
Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.

AKHR
Scrounged Scythe Scrounged Scythe (3)
Artifact — Equipment
Equipped creature gets +1/+1.

As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip CMC2

SOIU
Shatterskull Recruit Shatterskull Recruit CMC3Color RColor R (5)
Creature — Giant Warrior Ally (4/4)
Menace (This creature can't be blocked except by two or more creatures.)
BFZC
Sweatworks Brawler Sweatworks Brawler CMC3Color R (4)
Creature — Human Artificer (3/3)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for CMC1.)

Menace

AERC
Thraben Foulbloods Thraben Foulbloods CMC2Color B (3)
Creature — Zombie Hound (3/2)
Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
EMNC
Untamed Hunger Untamed Hunger CMC2Color B (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

OGWC
Wayward Giant Wayward Giant CMC4Color R (5)
Creature — Giant (4/5)
Menace
KLDC
Weldfast Monitor Weldfast Monitor CMC3 (3)
Artifact Creature — Lizard (3/2)
Color R: Weldfast Monitor gains menace until end of turn.
KLDC

ReferencesEdit

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