FANDOM



Lifelink is a static ability that lets you gain life when one of your creatures (or other permanents) deal damage.

Ingame DescriptionEdit

Damage dealt by something with lifelink also causes its controller to gain that much life.

Color DistributionEdit

Lifelink can often be found on Color B and/or Color W creatures.

Skill QuestEdit

You can play the skill quest "Lifelink" to see how this game concept works.

If your creature with lifelink deals damage, you'll gain that much life at the same time. Lifelink often gives you the life you need to slow down an aggressive opponent.
Outstanding! The damage from the unblocked Cyclops would have defeated you. However, the life you gained because of Daggerdrome Imp's lifelink ability kept you in the fight.

Comprehensive RulesEdit

702.15. Lifelink

702.15a Lifelink is a static ability.

702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.

702.15c If a permanent leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.

702.15d The lifelink rules function no matter what zone an object with lifelink deals damage from.

702.15e If multiple sources with lifelink deal damage at the same time, they cause separate life gain events (see rule 118.9).

Example: A player controls Ajani’s Pridemate, which reads “Whenever you gain life, you may put a +1/+1 counter on Ajani’s Pridemate,” and two creatures with lifelink. The creatures with lifelink deal combat damage simultaneously. Ajani’s Pridemate’s ability triggers twice.

702.15f Multiple instances of lifelink on the same object are redundant.[1]

Lifelink CardlistEdit

36 results
Aethersphere Harvester Aethersphere Harvester CMC3 (3)
Artifact — Vehicle (3/5)
Flying

When Aethersphere Harvester enters the battlefield, you get EnergyEnergy (two energy counters).
Pay Energy: Aethersphere Harvester gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

AERR
Angel of Invention Angel of Invention CMC3Color WColor W (5)
Creature — Angel (2/1)
Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.

KLDM
Baleful Ammit Baleful Ammit CMC2Color B (3)
Creature — Crocodile Demon (4/3)
Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

AKHU
Blood-Cursed Knight Blood-Cursed Knight CMC1Color WColor B (3)
Creature — Vampire Knight (3/2)
As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
ORIU
Brisela, Voice of Nightmares Brisela, Voice of Nightmares (11)
Legendary Creature — Eldrazi Angel (9/10)
Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with converted mana cost 3 or less.

EMNM
Brisela, Voice of Nightmares Brisela, Voice of Nightmares (11)
Legendary Creature — Eldrazi Angel (9/10)
Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with converted mana cost 3 or less.

EMNM
Call the Bloodline Call the Bloodline CMC1Color B (2)
Enchantment
CMC1, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.
SOIU
Cartouche of Ambition Cartouche of Ambition CMC2Color B (3)
Enchantment — Aura Cartouche
Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.

AKHC
Champion of Arashin Champion of Arashin CMC3Color W (4)
Creature — Hound Warrior (3/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
DC
Child of Night Child of Night CMC1Color B (2)
Creature — Vampire (2/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
DC
Contraband Kingpin Contraband Kingpin Color UColor B (2)
Creature — Aetherborn Rogue (1/4)
Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

KLDU
Faithbearer Paladin Faithbearer Paladin CMC4Color W (5)
Creature — Human Knight (3/4)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
EMNC
Farbog Revenant Farbog Revenant CMC2Color B (3)
Creature — Spirit (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

SOIC
Gifted Aetherborn Gifted Aetherborn Color BColor B (2)
Creature — Aetherborn Vampire (2/3)
Deathtouch, lifelink
AERU
Gisela, the Broken Blade Gisela, the Broken Blade CMC2Color WColor W (4)
Legendary Creature — Angel Horror (4/3)
Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

EMNM
Glory-Bound Initiate Glory-Bound Initiate CMC1Color W (2)
Creature — Human Warrior (3/1)
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
AKHR
Heron's Grace Champion Heron's Grace Champion CMC2Color GColor W (4)
Creature — Human Knight (3/3)
Flash

Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

EMNR
Indulgent Aristocrat Indulgent Aristocrat Color B (1)
Creature — Vampire (1/1)
Lifelink

CMC2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

DU
It That Rides as One It That Rides as One (2)
Creature — Eldrazi Horror (4/4)
First strike, trample, lifelink
EMNU
Jorubai Murk Lurker Jorubai Murk Lurker CMC2Color U (3)
Creature — Leech (1/3)
Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.

CMC1Color B: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

DU
Kalitas, Traitor of Ghet Kalitas, Traitor of Ghet CMC2Color BColor B (4)
Legendary Creature — Vampire Warrior (3/4)
Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
CMC2Color B, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

OGWM
Lantern Scout Lantern Scout CMC2Color W (3)
Creature — Human Scout Ally (3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
BFZR
Liliana, Heretical Healer Liliana, Heretical Healer CMC1Color BColor B (3)
Legendary Creature — Human Cleric (2/3)
Lifelink

Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.

ORIM
Lone Rider Lone Rider CMC1Color W (2)
Creature — Human Knight (1/1)
First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

EMNU
Markov Crusader Markov Crusader CMC4Color B (5)
Creature — Vampire Knight (4/3)
Lifelink

Markov Crusader has haste as long as you control another Vampire.

EMNU
Multiform Wonder Multiform Wonder CMC5 (5)
Artifact Creature — Construct (3/3)
When Multiform Wonder enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay Energy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

KLDR
Ondu Rising Ondu Rising CMC1Color W (2)
Sorcery
Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—CMC4Color W (If you cast this spell for CMC4Color W, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZU
Ormendahl, Profane Prince Ormendahl, Profane Prince (0)
Legendary Creature — Demon (9/7)
Flying, lifelink, indestructible, haste
SOIR
Prakhata Pillar-Bug Prakhata Pillar-Bug CMC3 (3)
Artifact Creature — Insect (2/3)
Color B: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
KLDC
Prepare Prepare CMC1Color W (2)
Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
AKHR
Regal Caracal Regal Caracal CMC3Color WColor W (5)
Creature — Cat (3/3)
Other Cats you control get +1/+1 and have lifelink.

When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

AKHR
Rush of Vitality Rush of Vitality CMC1Color B (2)
Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
KLDC
Sacred Cat Sacred Cat Color W (1)
Creature — Cat (1/1)
Lifelink

Embalm Color W (Color W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

AKHC
Shambling Vent Shambling Vent (0)
Land
Shambling Vent enters the battlefield tapped.

TapSymbol: Add Color W or Color B to your mana pool.
CMC1Color WColor B: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

BFZR
Sorin, Grim Nemesis Sorin, Grim Nemesis CMC4Color WColor B (6)
Planeswalker — Sorin (6)
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.

−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

SOIM
Tenacity Tenacity CMC3Color W (4)
Instant
Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
SOIU

ReferencesEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.