The first mission in Gideon's campaign is a confrontation between Kytheon and the Akroan guards. As an introductory duel for new players, the order of cards in each library is predetermined.


Intro Text
You lead a small group of street toughs known as Kytheon's Irregulars. Together, you act as a force for justice and charity in the slums. While raiding an Akroan estate for food, you draw the attention of the city guards.

Victory Text
You fight your way out of your hideout. But you realize continued resistance will put your friends at risk. You lay down your weapons, and the guards haul you off to the dungeons. You are sentenced to ten years for thievery.


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Kytheon's Deck (40 cards)

24 Lands Icon land
24 Plains
16 Creatures Icon creature
4 Elite Vanguard
4 Glory Seeker
4 Oreskos Swiftclaw
4 Eagle of the Watch

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Akroan Guards' deck (40 cards)

33 Lands Icon land
33 Plains
7 Creatures Icon creature
2 Valiant Guard
3 Glory Seeker
2 Traveling Philosopher


As an introductory duel, the strategy for this mission is fairly simple: play your creatures and attack. Each of the Akroan Guards' creatures neutralize one of Kytheon's and vice-versa (except for Kytheon's Eagle of the Watch), but they have fewer (7 compared to Kytheon's 16) and deploy theirs more slowly.

Kytheon's starting hand consists of two Elite Vanguards, two Glory Seekers and three Plains. Other than Plains, he draws the following cards on the noted turns (the first additional card is drawn on turn 2, since he goes first): Oreskos Swiftclaw (2, 5, 11, 16), Eagle of the Watch (4, 6, 12, 15), Glory Seeker (7, 10), Elite Vanguard (9, 17).

The Akroan Guards play a Plains every turn as well as the following: a 2/2 (Traveling Philosopher or Glory Seeker) on turns 2, 3, 5, 6 and 9; and a Valiant Guard on turns 3 and 11.