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Defender is a static ability that makes a creature unable to attack. Creatures with Defender often have low power and high thoughness.

Ingame DescriptionEdit

Creatures with defender can't attack.

Card DistributionEdit

Defender can often be found on creatures with the Wall or Plant subtype.

Comprehensive RulesEdit

702.3. Defender

702.3a Defender is a static ability.

702.3b A creature with defender can’t attack.

702.3c Multiple instances of defender on the same creature are redundant.[1]

Defender CardlistEdit

10 results
Consulate Skygate Consulate Skygate CMC2 (2)
Artifact Creature — Wall (0/4)
Defender

Reach (This creature can block creatures with flying.)

KLDC
Fortified Rampart Fortified Rampart CMC1Color W (2)
Creature — Wall (0/6)
Defender
BFZC
Guardians of Meletis Guardians of Meletis CMC3 (3)
Artifact Creature — Golem (0/6)
Defender (This creature can't attack.)
ORIC
Hightide Hermit Hightide Hermit CMC4Color U (5)
Creature — Crab (4/4)
Defender

When Hightide Hermit enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).
Pay EnergyEnergy: Hightide Hermit can attack this turn as though it didn't have defender.

KLDC
Jaddi Offshoot Jaddi Offshoot Color G (1)
Creature — Plant (0/3)
Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

BFZU
Thermo-Alchemist Thermo-Alchemist CMC1Color R (2)
Creature — Human Shaman (0/3)
Defender

TapSymbol: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

EMNC
Thing in the Ice Thing in the Ice CMC1Color U (2)
Creature — Horror (0/4)
Defender

Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.

SOIR
Thraben Gargoyle Thraben Gargoyle CMC1 (1)
Artifact Creature — Gargoyle (2/2)
Defender

CMC6: Transform Thraben Gargoyle.

SOIU
Wall of Resurgence Wall of Resurgence CMC2Color W (3)
Creature — Wall (0/6)
Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

OGWU
Wild-Field Scarecrow Wild-Field Scarecrow CMC3 (3)
Artifact Creature — Scarecrow (1/4)
Defender

CMC2, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

SOIU

ReferencesEdit

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