24 Lands
9 Swamp
8 Mountain
1 Smoldering Marsh
2 Dragonskull Summit
4 Evolving Wilds
20 Creatures
2 Dread Wanderer
3 Carrier Thrall
4 Doomed Dissenter
1 Kari Zev, Skyship Raider
1 Scrapheap Scrounger
1 Bloodflow Connoisseur
2 Hanweir Garrison
4 Nantuko Husk
2 Bone Picker
3 Instants
3 Fling
12 Sorceries
2 Dragon Fodder
4 Wrangle
2 Act of Treason
2 Kari Zev's Expertise
2 Never
1 Planeswalkers
1 Liliana, the Last Hope
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OneSpeed (talk) 13:29, May 4, 2018 (UTC)
This is my current setup for BR Act of treason effects, it isn't as finely tuned as I'd like. Kari Zev and Scrapheap Scrounger are probably worth playing 2 of if any, and not sure if this is the right vehicle for bone picker. I would also play a 2nd smoldering Marsh if I had one and Evolving wilds is probably too slow for this deck. It might even be worth playing Aether Hub for the fixing. Not sure how necessary Never to Return is either.
The basic Idea behind the deck is to get a few small creatures/tokens out along with one of your sac outlets, steal any opposing blockers, sac them all for a big attack and then fling the husk at the opponent for lethal.
feel free to add your feedback below.
I Will probably play a few games this weekend and fiddle with it a bit, most likely changes are cutting the 2 evolving wilds and going to 23 lands, then cutting a never and adding a 2nd kari zev, 2nd scrapheap Scrounger and maybe finding some room for a 2nd Bloodflow Connoisseur. Insult to injury is also a consideration. Tried Bontu previously and he wasn't great. But Hazoret might be good to discard Act of treason effects against creature-light decks.