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Deathtouch is a static ability that causes any damage dealt to a creature by a source with it to be considered lethal damage.

Ingame DescriptionEdit

A creature with deathtouch will destroy any creature it deals damage to. Even the mightiest behemoth won't survive a battle with a creature that has deathtouch.

Color DistributionEdit

Deathtouch can often be found on Color B and Color G creatures.

Skill QuestEdit

You can play the skill quest "Deathtouch" to see how this game concept works.

Deathtouch is a powerful defensive ability, but it's also good on offense. Your opponent will think twice before blocking an attacker with deathtouch.

Creatures dealt damage by something with deathtouch are destroyed.

Comprehensive RulesEdit

702.2. Deathtouch

702.2a Deathtouch is a static ability.

702.2b Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage, regardless of that creature’s toughness. See rules 510.1c–d.

702.2c A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

702.2d The deathtouch rules function no matter what zone an object with deathtouch deals damage from.

702.2e If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.

702.2f Multiple instances of deathtouch on the same object are redundant.[1]

Deathtouch CardlistEdit

21 results
Aether Poisoner Aether Poisoner CMC1Color B (2)
Creature — Human Artificer (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get EnergyEnergy (two energy counters).
Whenever Aether Poisoner attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

AERC
Ayli, Eternal Pilgrim Ayli, Eternal Pilgrim Color WColor B (2)
Legendary Creature — Kor Cleric (2/3)
Deathtouch

CMC1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
CMC1Color WColor B, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

OGWR
Bitterblade Warrior Bitterblade Warrior CMC1Color G (2)
Creature — Jackal Warrior (2/2)
You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
AKHC
Bone Picker Bone Picker CMC3Color B (4)
Creature — Bird (3/2)
Bone Picker costs CMC3 less to cast if a creature died this turn.

Flying, deathtouch

AKHU
Deathcap Cultivator Deathcap Cultivator CMC1Color G (2)
Creature — Human Druid (2/1)
TapSymbol: Add Color B or Color G to your mana pool.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

SOIR
Drunau Corpse Trawler Drunau Corpse Trawler CMC3Color U (4)
Creature — Zombie (1/1)
When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

CMC2Color B: Target Zombie gains deathtouch until end of turn.

SOIU
Gifted Aetherborn Gifted Aetherborn Color BColor B (2)
Creature — Aetherborn Vampire (2/3)
Deathtouch, lifelink
AERU
Gnarlwood Dryad Gnarlwood Dryad Color G (1)
Creature — Dryad Horror (1/1)
Deathtouch

Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.

EMNU
Graveblade Marauder Graveblade Marauder CMC2Color B (3)
Creature — Human Warrior (1/4)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

ORIR
Hapatra, Vizier of Poisons Hapatra, Vizier of Poisons Color BColor G (2)
Legendary Creature — Human Cleric (2/2)
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

AKHR
Hissing Quagmire Hissing Quagmire (0)
Land
Hissing Quagmire enters the battlefield tapped.

TapSymbol: Add Color B or Color G to your mana pool.
CMC1Color BColor G: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

OGWR
Malakir Familiar Malakir Familiar CMC2Color B (3)
Creature — Bat (2/1)
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

BFZU
Narnam Cobra Narnam Cobra CMC2 (2)
Artifact Creature — Snake (2/1)
Color G: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
KLDC
Narnam Renegade Narnam Renegade Color G (1)
Creature — Elf Warrior (1/2)
Deathtouch

Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

AERU
Nirkana Assassin Nirkana Assassin CMC2Color B (3)
Creature — Vampire Assassin Ally (2/3)
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
BFZC
Pharika's Disciple Pharika's Disciple CMC3Color G (4)
Creature — Centaur Warrior (2/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

ORIC
Rancid Rats Rancid Rats CMC1Color B (2)
Creature — Zombie Rat (1/1)
Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

SOIC
Retreat to Hagra Retreat to Hagra CMC2Color B (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

BFZU
Rhonas the Indomitable Rhonas the Indomitable CMC2Color G (3)
Legendary Creature — God (5/5)
Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
CMC2Color G: Another target creature gets +2/+0 and gains trample until end of turn.

AKHM
Slaughter Drone Slaughter Drone CMC1Color B (2)
Creature — Eldrazi Drone (2/2)
Devoid (This card has no color.)

Mana C: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. Mana C represents colorless mana.)

OGWC
The Gitrog Monster The Gitrog Monster CMC3Color BColor G (5)
Legendary Creature — Frog Horror (6/6)
Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

SOIM

ReferencesEdit

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