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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

287 results
Abbot of Keral Keep Abbot of Keral Keep CMC1Color R (2)
Creature — Human Monk (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

ORIR
Aethersphere Harvester Aethersphere Harvester CMC3 (3)
Artifact — Vehicle (3/5)
Flying

When Aethersphere Harvester enters the battlefield, you get EnergyEnergy (two energy counters).
Pay Energy: Aethersphere Harvester gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

AERR
Aethersquall Ancient Aethersquall Ancient CMC5Color UColor U (7)
Creature — Leviathan (6/6)
Flying

At the beginning of your upkeep, you get EnergyEnergyEnergy (three energy counters).
Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

KLDR
Aetherstorm Roc Aetherstorm Roc CMC2Color WColor W (4)
Creature — Bird (3/3)
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get Energy (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

KLDR
Aethertide Whale Aethertide Whale CMC4Color UColor U (6)
Creature — Whale (6/4)
Flying

When Aethertide Whale enters the battlefield, you get EnergyEnergyEnergyEnergyEnergyEnergy (six energy counters).
Pay EnergyEnergyEnergyEnergy: Return Aethertide Whale to its owner's hand.

AERR
Aid from the Cowl Aid from the Cowl CMC3Color GColor G (5)
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
AERR
Akoum Hellkite Akoum Hellkite CMC4Color RColor R (6)
Creature — Dragon (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

BFZR
Alhammarret, High Arbiter Alhammarret, High Arbiter CMC5Color UColor U (7)
Legendary Creature — Sphinx (5/5)
Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

ORIR
Aligned Hedron Network Aligned Hedron Network CMC4 (4)
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
BFZR
Altered Ego Altered Ego CMCXCMC2Color GColor U (4)
Creature — Shapeshifter (0/0)
Altered Ego can't be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

SOIR
Always Watching Always Watching CMC1Color WColor W (3)
Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
SOIR
Anguished Unmaking Anguished Unmaking CMC1Color WColor B (3)
Instant
Exile target nonland permanent. You lose 3 life.
SOIR
Animist's Awakening Animist's Awakening CMCXColor G (1)
Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

ORIR
Anointed Procession Anointed Procession CMC3Color W (4)
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
AKHR
Archfiend of Ifnir Archfiend of Ifnir CMC3Color BColor B (5)
Creature — Demon (5/4)
Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling CMC2 (CMC2, Discard this card: Draw a card.)

AKHR
Architect of the Untamed Architect of the Untamed CMC2Color G (3)
Creature — Elf Artificer Druid (2/3)
Whenever a land enters the battlefield under your control, you get Energy (an energy counter).

Pay EnergyEnergyEnergyEnergyEnergyEnergyEnergyEnergy: Create a 6/6 colorless Beast artifact creature token.

KLDR
Asylum Visitor Asylum Visitor CMC1Color B (2)
Creature — Vampire Wizard (3/1)
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness CMC1Color B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

SOIR
Avacyn's Judgment Avacyn's Judgment CMC1Color R (2)
Sorcery
Madness CMCXColor R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

SOIR
Awoken Horror Awoken Horror (2)
Creature — Kraken Horror (7/8)
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
SOIR
Ayli, Eternal Pilgrim Ayli, Eternal Pilgrim Color WColor B (2)
Legendary Creature — Kor Cleric (2/3)
Deathtouch

CMC1, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
CMC1Color WColor B, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

OGWR
Baral's Expertise Baral's Expertise CMC3Color UColor U (5)
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

AERR
Baral, Chief of Compliance Baral, Chief of Compliance CMC1Color U (2)
Legendary Creature — Human Wizard (1/3)
Instant and sorcery spells you cast cost CMC1 less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

AERR
Barrage Tyrant Barrage Tyrant CMC4Color R (5)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

CMC2Color R, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

BFZR
Battle at the Bridge Battle at the Bridge CMCXColor B (1)
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for CMC1.)

Target creature gets -X/-X until end of turn. You gain X life.

AERR
Bearer of Silence Bearer of Silence CMC1Color B (2)
Creature — Eldrazi (2/1)
Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay CMC1Mana C. If you do, target opponent sacrifices a creature. (Mana C represents colorless mana.)
Flying
Bearer of Silence can't block.

OGWR
Bedlam Reveler Bedlam Reveler CMC6Color RColor R (8)
Creature — Devil Horror (3/4)
Bedlam Reveler costs CMC1 less to cast for each instant and sorcery card in your graveyard.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.

EMNR
Blight Herder Blight Herder CMC5 (5)
Creature — Eldrazi Processor (4/5)
When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C to your mana pool."
BFZR
Bloodhall Priest Bloodhall Priest CMC2Color BColor R (4)
Creature — Vampire Cleric (4/4)
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness CMC1Color BColor R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

EMNR
Bomat Courier Bomat Courier CMC1 (1)
Artifact Creature — Construct (1/1)
Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)
Color R, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

KLDR
Bounty of the Luxa Bounty of the Luxa CMC2Color GColor U (4)
Enchantment
At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add Mana CColor GColor U to your mana pool.
AKHR
Brain in a Jar Brain in a Jar CMC2 (2)
Artifact
CMC1, TapSymbol: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

CMC3, TapSymbol, Remove X charge counters from Brain in a Jar: Scry X.

SOIR
Bristling Hydra Bristling Hydra CMC2Color GColor G (4)
Creature — Hydra (4/3)
When Bristling Hydra enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

KLDR
Brood Butcher Brood Butcher CMC3Color BColor G (5)
Creature — Eldrazi Drone (3/3)
Devoid (This card has no color.)

When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."
Color BColor G, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

BFZR
Bruna, the Fading Light Bruna, the Fading Light CMC5Color WColor W (7)
Legendary Creature — Angel Horror (5/7)
When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance
(Melds with Gisela, the Broken Blade.)

EMNR
Brutal Expulsion Brutal Expulsion CMC2Color UColor R (4)
Instant
Devoid (This card has no color.)

Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

BFZR
Bygone Bishop Bygone Bishop CMC2Color W (3)
Creature — Spirit Cleric (2/3)
Flying

Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with "CMC2, Sacrifice this artifact: Draw a card.")

SOIR
Call for Unity Call for Unity CMC3Color WColor W (5)
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

AERR
Call the Gatewatch Call the Gatewatch CMC2Color W (3)
Sorcery
Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
OGWR
Canopy Vista Canopy Vista (0)
Land — Forest Plains
(TapSymbol: Add Color G or Color W to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

BFZR
Captured by the Consulate Captured by the Consulate CMC3Color W (4)
Enchantment — Aura
Enchant creature you don't control

Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

KLDR
Champion of Rhonas Champion of Rhonas CMC3Color G (4)
Creature — Jackal Warrior (3/3)
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
AKHR
Chandra's Ignition Chandra's Ignition CMC3Color RColor R (5)
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
ORIR
Cinder Glade Cinder Glade (0)
Land — Mountain Forest
(TapSymbol: Add Color R or Color G to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

BFZR
Clifftop Retreat Clifftop Retreat (0)
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

TapSymbol: Add Color R or Color W to your mana pool.

DR
Collective Defiance Collective Defiance CMC1Color RColor R (3)
Sorcery
Escalate CMC1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —
• Target player discards all the cards in his or her hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent.

EMNR
Collective Effort Collective Effort CMC1Color WColor W (3)
Sorcery
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.

EMNR
Commit Commit CMC3Color U (4)
Instant
Put target spell or nonland permanent into its owner's library second from the top.
AKHR
Confirm Suspicions Confirm Suspicions CMC3Color UColor U (5)
Instant
Counter target spell.

Investigate three times. (To investigate, create a colorless Clue artifact token with "CMC2, Sacrifice this artifact: Draw a card.")

SOIR
Confiscation Coup Confiscation Coup CMC3Color UColor U (5)
Sorcery
Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's converted mana cost. If you do, gain control of it.
KLDR
Cryptbreaker Cryptbreaker Color B (1)
Creature — Zombie (1/1)
CMC1Color B, TapSymbol, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

EMNR
Cultivator of Blades Cultivator of Blades CMC3Color GColor G (5)
Creature — Elf Artificer (1/1)
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

KLDR
Cultivator's Caravan Cultivator's Caravan CMC3 (3)
Artifact — Vehicle (5/5)
TapSymbol: Add one mana of any color to your mana pool.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDR
Curator of Mysteries Curator of Mysteries CMC2Color UColor U (4)
Creature — Sphinx (4/4)
Flying

Whenever you cycle or discard another card, scry 1.
Cycling Color U (Color U, Discard this card: Draw a card.)

AKHR
Cut Cut CMC1Color R (2)
Sorcery
Cut deals 4 damage to target creature.
AKHR
Dark Intimations Dark Intimations CMC2Color UColor BColor R (5)
Sorcery
Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

AERR
Dark Salvation Dark Salvation CMCXCMCXColor B (1)
Sorcery
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
EMNR
Dawn Dawn CMC3Color WColor W (5)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

AKHR
Deathcap Cultivator Deathcap Cultivator CMC1Color G (2)
Creature — Human Druid (2/1)
TapSymbol: Add Color B or Color G to your mana pool.

Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

SOIR
Declaration in Stone Declaration in Stone CMC1Color W (2)
Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
SOIR
Deepfathom Skulker Deepfathom Skulker CMC5Color U (6)
Creature — Eldrazi (4/4)
Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.
CMC3Mana C: Target creature can't be blocked this turn. (Mana C represents colorless mana.)

OGWR
Defiant Bloodlord Defiant Bloodlord CMC5Color BColor B (7)
Creature — Vampire (4/5)
Flying

Whenever you gain life, target opponent loses that much life.

BFZR
Depala, Pilot Exemplar Depala, Pilot Exemplar CMC1Color RColor W (3)
Legendary Creature — Dwarf Pilot (3/3)
Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala, Pilot Exemplar becomes tapped, you may pay CMCX. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

KLDR
Desolation Twin Desolation Twin CMC10 (10)
Creature — Eldrazi (10/10)
When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token.
BFZR
Despoiler of Souls Despoiler of Souls Color BColor B (2)
Creature — Horror (3/1)
Despoiler of Souls can't block.

Color BColor B, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

ORIR
Devils' Playground Devils' Playground CMC4Color RColor R (6)
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."
SOIR
Dimensional Infiltrator Dimensional Infiltrator CMC1Color U (2)
Creature — Eldrazi (2/1)
Devoid (This card has no color.)

Flash
Flying
CMC1Mana C: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. (Mana C represents colorless mana.)

OGWR
Diregraf Colossus Diregraf Colossus CMC2Color B (3)
Creature — Zombie Giant (2/2)
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

SOIR
Displacement Wave Displacement Wave CMCXColor UColor U (2)
Sorcery
Return all nonland permanents with converted mana cost X or less to their owners' hands.
ORIR
Distended Mindbender Distended Mindbender CMC8 (8)
Creature — Eldrazi Insect (5/5)
Emerge CMC5Color BColor B (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.

EMNR
Docent of Perfection Docent of Perfection CMC3Color UColor U (5)
Creature — Insect Horror (5/4)
Flying

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

EMNR
Dragonskull Summit Dragonskull Summit (0)
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

TapSymbol: Add Color B or Color R to your mana pool.

DR
Drake Haven Drake Haven CMC2Color U (3)
Enchantment
Whenever you cycle or discard a card, you may pay CMC1. If you do, create a 2/2 blue Drake creature token with flying.
AKHR
Drana's Chosen Drana's Chosen CMC3Color B (4)
Creature — Vampire Shaman Ally (2/2)
Cohort — TapSymbol, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
OGWR
Dread Wanderer Dread Wanderer Color B (1)
Creature — Zombie Jackal (2/1)
Dread Wanderer enters the battlefield tapped.

CMC2Color B: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

AKHR
Drowned Catacomb Drowned Catacomb (0)
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

TapSymbol: Add Color U or Color B to your mana pool.

DR
Drowner of Hope Drowner of Hope CMC5Color U (6)
Creature — Eldrazi (5/5)
Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C to your mana pool."
Sacrifice an Eldrazi Scion: Tap target creature.

BFZR
Drownyard Temple Drownyard Temple (0)
Land
TapSymbol: Add Mana C to your mana pool.

CMC3: Return Drownyard Temple from your graveyard to the battlefield tapped.

SOIR
Dusk Dusk CMC2Color WColor W (4)
Sorcery
Destroy all creatures with power 3 or greater.
AKHR
Dust Stalker Dust Stalker CMC2Color BColor R (4)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

BFZR
Dwynen, Gilt-Leaf Daen Dwynen, Gilt-Leaf Daen CMC2Color GColor G (4)
Legendary Creature — Elf Warrior (3/4)
Reach

Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

ORIR
Dynavolt Tower Dynavolt Tower CMC3 (3)
Artifact
Whenever you cast an instant or sorcery spell, you get EnergyEnergy (two energy counters).

TapSymbol, Pay EnergyEnergyEnergyEnergyEnergy: Dynavolt Tower deals 3 damage to target creature or player.

KLDR
Earth Earth CMCXColor RColor R (2)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

AKHR
Elder Deep-Fiend Elder Deep-Fiend CMC8 (8)
Creature — Eldrazi Octopus (5/6)
Flash

Emerge CMC5Color UColor U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Elder Deep-Fiend, tap up to four target permanents.

EMNR
Eldrazi Displacer Eldrazi Displacer CMC2Color W (3)
Creature — Eldrazi (3/3)
Devoid (This card has no color.)

CMC2Mana C: Exile another target creature, then return it to the battlefield tapped under its owner's control. (Mana C represents colorless mana.)

OGWR
Eldrazi Mimic Eldrazi Mimic CMC2 (2)
Creature — Eldrazi (2/1)
Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
OGWR
Eldrazi Obligator Eldrazi Obligator CMC2Color R (3)
Creature — Eldrazi (3/1)
Devoid (This card has no color.)

When you cast Eldrazi Obligator, you may pay CMC1Mana C. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. (Mana C represents colorless mana.)
Haste

OGWR
Eldritch Evolution Eldritch Evolution CMC1Color GColor G (3)
Sorcery
As an additional cost to cast Eldritch Evolution, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

EMNR
Electrostatic Pummeler Electrostatic Pummeler CMC3 (3)
Artifact Creature — Construct (1/1)
When Electrostatic Pummeler enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

KLDR
Eliminate the Competition Eliminate the Competition CMC4Color B (5)
Sorcery
As an additional cost to cast Eliminate the Competition, sacrifice X creatures.

Destroy X target creatures.

KLDR
Elusive Tormentor Elusive Tormentor CMC2Color BColor B (4)
Creature — Vampire Wizard (4/4)
CMC1, Discard a card: Transform Elusive Tormentor.
SOIR
Embermaw Hellion Embermaw Hellion CMC3Color RColor R (5)
Creature — Hellion (4/5)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

ORIR
Emeria Shepherd Emeria Shepherd CMC5Color WColor W (7)
Creature — Angel (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

BFZR
Emrakul's Evangel Emrakul's Evangel CMC2Color G (3)
Creature — Human Horror (3/2)
TapSymbol, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
EMNR
Endbringer Endbringer CMC5Mana C (6)
Creature — Eldrazi (5/5)
Untap Endbringer during each other player's untap step.

TapSymbol: Endbringer deals 1 damage to target creature or player.
Mana C, TapSymbol: Target creature can't attack or block this turn.
Mana CMana C, TapSymbol: Draw a card.

OGWR
Ever After Ever After CMC4Color BColor B (6)
Sorcery
Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
SOIR
Evolutionary Leap Evolutionary Leap CMC1Color G (2)
Enchantment
Color G, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
ORIR
Exquisite Firecraft Exquisite Firecraft CMC1Color RColor R (3)
Sorcery
Exquisite Firecraft deals 4 damage to target creature or player.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.

ORIR
Fall of the Titans Fall of the Titans CMCXCMCXColor R (1)
Instant
Surge CMCXColor R (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two target creatures and/or players.

OGWR
Fateful Showdown Fateful Showdown CMC2Color RColor R (4)
Instant
Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
KLDR
Feed Feed CMC3Color G (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

AKHR
Fevered Visions Fevered Visions CMC1Color UColor R (3)
Enchantment
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.
SOIR
Fight Fight CMC3Color G (4)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

AKHR
Final Iteration Final Iteration (5)
Creature — Eldrazi Insect (6/5)
Flying

Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

EMNR
Flameblade Angel Flameblade Angel CMC4Color RColor R (6)
Creature — Angel (4/4)
Flying

Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.

SOIR
Flameshadow Conjuring Flameshadow Conjuring CMC3Color R (4)
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may pay Color R. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
ORIR
Fleetwheel Cruiser Fleetwheel Cruiser CMC4 (4)
Artifact — Vehicle (5/3)
Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

KLDR
Forgotten Creation Forgotten Creation CMC3Color U (4)
Creature — Zombie Horror (3/3)
Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

SOIR
Freejam Regent Freejam Regent CMC4Color RColor R (6)
Creature — Dragon (4/4)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for CMC1.)

Flying
CMC1Color R: Freejam Regent gets +2/+0 until end of turn.

AERR
From Beyond From Beyond CMC3Color G (4)
Enchantment
Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."
CMC1Color G, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

BFZR
From Under the Floorboards From Under the Floorboards CMC3Color BColor B (5)
Sorcery
Madness CMCXColor BColor B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life.

SOIR
Gaea's Revenge Gaea's Revenge CMC5Color GColor G (7)
Creature — Elemental (8/5)
Gaea's Revenge can't be countered.

Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

ORIR
Geier Reach Bandit Geier Reach Bandit CMC2Color R (3)
Creature — Human Rogue Werewolf (3/2)
Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

SOIR
Geier Reach Sanitarium Geier Reach Sanitarium (0)
Legendary Land
TapSymbol: Add Mana C to your mana pool.

CMC2, TapSymbol: Each player draws a card, then discards a card.

EMNR
Ghirapur Orrery Ghirapur Orrery CMC4 (4)
Artifact
Each player may play an additional land on each of his or her turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

KLDR
Gilt-Leaf Winnower Gilt-Leaf Winnower CMC3Color BColor B (5)
Creature — Elf Warrior (4/3)
Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

ORIR
Glacial Fortress Glacial Fortress (0)
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

TapSymbol: Add Color W or Color U to your mana pool.

DR
Glint-Sleeve Siphoner Glint-Sleeve Siphoner CMC1Color B (2)
Creature — Human Rogue (2/1)
Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get Energy (an energy counter).
At the beginning of your upkeep, you may pay EnergyEnergy. If you do, you draw a card and you lose 1 life.

AERR
Glory-Bound Initiate Glory-Bound Initiate CMC1Color W (2)
Creature — Human Warrior (3/1)
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
AKHR
Glorybringer Glorybringer CMC3Color RColor R (5)
Creature — Dragon (4/4)
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

AKHR
Glyph Keeper Glyph Keeper CMC3Color UColor U (5)
Creature — Sphinx (5/3)
Flying

Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm CMC5Color UColor U (CMC5Color UColor U, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)

AKHR
Graveblade Marauder Graveblade Marauder CMC2Color B (3)
Creature — Human Warrior (1/4)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

ORIR
Greenbelt Rampager Greenbelt Rampager Color G (1)
Creature — Elephant (3/4)
When Greenbelt Rampager enters the battlefield, pay EnergyEnergy (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get Energy.
AERR
Greenwheel Liberator Greenwheel Liberator CMC1Color G (2)
Creature — Elf Warrior (2/1)
Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
AERR
Gruesome Slaughter Gruesome Slaughter CMC6 (6)
Sorcery
Until end of turn, colorless creatures you control gain "TapSymbol: This creature deals damage equal to its power to target creature."
BFZR
Guardian of Tazeem Guardian of Tazeem CMC3Color UColor U (5)
Creature — Sphinx (4/5)
Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

BFZR
Guul Draz Overseer Guul Draz Overseer CMC4Color BColor B (6)
Creature — Vampire (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

BFZR
Hanweir Battlements Hanweir Battlements (0)
Land
TapSymbol: Add Mana C to your mana pool.

Color R, TapSymbol: Target creature gains haste until end of turn.
CMC3Color RColor R, TapSymbol: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

EMNR
Hanweir Garrison Hanweir Garrison CMC2Color R (3)
Creature — Human Soldier (2/3)
Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

EMNR
Hanweir Militia Captain Hanweir Militia Captain CMC1Color W (2)
Creature — Human Soldier (2/2)
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
SOIR
Hanweir, the Writhing Township Hanweir, the Writhing Township (3)
Legendary Creature — Eldrazi Ooze (7/4)
Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

EMNR
Hanweir, the Writhing Township Hanweir, the Writhing Township (3)
Legendary Creature — Eldrazi Ooze (7/4)
Trample, haste

Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking.

EMNR
Hapatra, Vizier of Poisons Hapatra, Vizier of Poisons Color BColor G (2)
Legendary Creature — Human Cleric (2/2)
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

AKHR
Harbinger of the Tides Harbinger of the Tides Color UColor U (2)
Creature — Merfolk Wizard (2/2)
You may cast Harbinger of the Tides as though it had flash if you pay CMC2 more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

ORIR
Harsh Mentor Harsh Mentor CMC1Color R (2)
Creature — Human Cleric (2/2)
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
AKHR
Hazoret's Favor Hazoret's Favor CMC2Color R (3)
Enchantment
At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
AKHR
Heart-Piercer Manticore Heart-Piercer Manticore CMC2Color RColor R (4)
Creature — Manticore (4/3)
When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.

Embalm CMC5Color R (CMC5Color R, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

AKHR
Heaven Heaven CMCXColor G (1)
Instant
Heaven deals X damage to each creature with flying.
AKHR
Herald of the Pantheon Herald of the Pantheon CMC1Color G (2)
Creature — Centaur Shaman (2/2)
Enchantment spells you cast cost CMC1 less to cast.

Whenever you cast an enchantment spell, you gain 1 life.

ORIR
Hero of Goma Fada Hero of Goma Fada CMC4Color W (5)
Creature — Human Knight Ally (4/3)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
BFZR
Heron's Grace Champion Heron's Grace Champion CMC2Color GColor W (4)
Creature — Human Knight (3/3)
Flash

Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

EMNR
Hinterland Harbor Hinterland Harbor (0)
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

TapSymbol: Add Color G or Color U to your mana pool.

DR
Hissing Quagmire Hissing Quagmire (0)
Land
Hissing Quagmire enters the battlefield tapped.

TapSymbol: Add Color B or Color G to your mana pool.
CMC1Color BColor G: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

OGWR
Hixus, Prison Warden Hixus, Prison Warden CMC3Color WColor W (5)
Legendary Creature — Human Soldier (4/4)
Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

ORIR
Honored Hydra Honored Hydra CMC5Color G (6)
Creature — Snake Hydra (6/6)
Trample

Embalm CMC3Color G (CMC3Color G, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

AKHR
Impetuous Devils Impetuous Devils CMC2Color RColor R (4)
Creature — Devil (6/1)
Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

EMNR
Imprisoned in the Moon Imprisoned in the Moon CMC2Color U (3)
Enchantment — Aura
Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "TapSymbol: Add Mana C to your mana pool" and loses all other card types and abilities.

EMNR
Inexorable Blob Inexorable Blob CMC2Color G (3)
Creature — Ooze (3/3)
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
SOIR
Injury Injury CMC2Color R (3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player.

AKHR
Insidious Mist Insidious Mist (4)
Creature — Elemental (0/1)
Hexproof, indestructible

Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay CMC2Color B. If you do, transform it.

SOIR
Insidious Will Insidious Will CMC2Color UColor U (4)
Instant
Choose one —

• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.

KLDR
Insult Insult CMC2Color R (3)
Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
AKHR
Inventors' Fair Inventors' Fair (0)
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

TapSymbol: Add Mana C to your mana pool.
CMC4, TapSymbol, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

KLDR
Invocation of Saint Traft Invocation of Saint Traft CMC1Color WColor U (3)
Enchantment — Aura
Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

SOIR
Isolated Chapel Isolated Chapel (0)
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

TapSymbol: Add Color W or Color B to your mana pool.

DR
Jori En, Ruin Diver Jori En, Ruin Diver CMC1Color UColor R (3)
Legendary Creature — Merfolk Wizard (2/3)
Whenever you cast your second spell each turn, draw a card.
OGWR
Kambal, Consul of Allocation Kambal, Consul of Allocation CMC1Color WColor B (3)
Legendary Creature — Human Advisor (2/3)
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
KLDR
Kari Zev's Expertise Kari Zev's Expertise CMC1Color RColor R (3)
Sorcery
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

AERR
Kari Zev, Skyship Raider Kari Zev, Skyship Raider CMC1Color R (2)
Legendary Creature — Human Pirate (1/3)
First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

AERR
Key to the City Key to the City CMC2 (2)
Artifact
TapSymbol, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay CMC2. If you do, draw a card.

KLDR
Knight of the White Orchid Knight of the White Orchid Color WColor W (2)
Creature — Human Knight (2/2)
First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

ORIR
Kothophed, Soul Hoarder Kothophed, Soul Hoarder CMC4Color BColor B (6)
Legendary Creature — Demon (6/6)
Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

ORIR
Kytheon's Irregulars Kytheon's Irregulars CMC2Color WColor W (4)
Creature — Human Soldier (4/3)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Color WColor W: Tap target creature.

ORIR
Languish Languish CMC2Color BColor B (4)
Sorcery
All creatures get -4/-4 until end of turn.
ORIR
Lantern Scout Lantern Scout CMC2Color W (3)
Creature — Human Scout Ally (3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
BFZR
Lathnu Hellion Lathnu Hellion CMC2Color R (3)
Creature — Hellion (4/4)
Haste

When Lathnu Hellion enters the battlefield, you get EnergyEnergy (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EnergyEnergy.

KLDR
Lifecrafter's Bestiary Lifecrafter's Bestiary CMC3 (3)
Artifact
At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay Color G. If you do, draw a card.

AERR
Liliana's Mastery Liliana's Mastery CMC3Color BColor B (5)
Enchantment
Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

AKHR
Lumbering Falls Lumbering Falls (0)
Land
Lumbering Falls enters the battlefield tapped.

TapSymbol: Add Color G or Color U to your mana pool.
CMC2Color GColor U: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

BFZR
Lupine Prototype Lupine Prototype CMC2 (2)
Artifact Creature — Wolf Construct (5/5)
Lupine Prototype can't attack or block unless a player has no cards in hand.
EMNR
Marionette Master Marionette Master CMC4Color BColor B (6)
Creature — Human Artificer (1/3)
Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

KLDR
Master Trinketeer Master Trinketeer CMC2Color W (3)
Creature — Dwarf Artificer (3/2)
Servos and Thopters you control get +1/+1.

CMC3Color W: Create a 1/1 colorless Servo artifact creature token.

KLDR
Matter Reshaper Matter Reshaper CMC2Mana C (3)
Creature — Eldrazi (3/2)
(Mana C represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.

OGWR
Memory Memory CMC4Color UColor U (6)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

AKHR
Merchant's Dockhand Merchant's Dockhand CMC1 (1)
Artifact Creature — Construct (1/2)
CMC3Color U, TapSymbol, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
AERR
Metalwork Colossus Metalwork Colossus CMC11 (11)
Artifact Creature — Construct (10/10)
Metalwork Colossus costs CMCX less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

KLDR
Midnight Oil Midnight Oil CMC2Color BColor B (4)
Enchantment
Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

KLDR
Mina and Denn, Wildborn Mina and Denn, Wildborn CMC2Color RColor G (4)
Legendary Creature — Elf Ally (4/4)
You may play an additional land on each of your turns.

Color RColor G, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

OGWR
Molten Vortex Molten Vortex Color R (1)
Enchantment
Color R, Discard a land card: Molten Vortex deals 2 damage to target creature or player.
ORIR
Mouth Mouth CMC2Color G (3)
Sorcery
Create a 3/3 green Hippo creature token.
AKHR
Multiform Wonder Multiform Wonder CMC5 (5)
Artifact Creature — Construct (3/3)
When Multiform Wonder enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay Energy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

KLDR
Munda, Ambush Leader Munda, Ambush Leader CMC2Color RColor W (4)
Legendary Creature — Kor Ally (3/4)
Haste

Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

BFZR
Needle Spires Needle Spires (0)
Land
Needle Spires enters the battlefield tapped.

TapSymbol: Add Color R or Color W to your mana pool.
CMC2Color RColor W: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

OGWR
Neheb, the Worthy Neheb, the Worthy CMC1Color BColor R (3)
Legendary Creature — Minotaur Warrior (2/2)
First strike

Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

AKHR
Never Never CMC1Color BColor B (3)
Sorcery
Destroy target creature or planeswalker.
AKHR
Niblis of Frost Niblis of Frost CMC2Color UColor U (4)
Creature — Spirit (3/3)
Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

EMNR
Nissa's Renewal Nissa's Renewal CMC5Color G (6)
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
BFZR
Nissa's Revelation Nissa's Revelation CMC5Color GColor G (7)
Sorcery
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
ORIR
Oath of Ajani Oath of Ajani Color GColor W (2)
Legendary Enchantment
When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.

Planeswalker spells you cast cost CMC1 less to cast.

AERR
Oath of Chandra Oath of Chandra CMC1Color R (2)
Legendary Enchantment
When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

OGWR
Oath of Gideon Oath of Gideon CMC2Color W (3)
Legendary Enchantment
When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

OGWR
Oath of Jace Oath of Jace CMC2Color U (3)
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

OGWR
Oath of Liliana Oath of Liliana CMC2Color B (3)
Legendary Enchantment
When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.

EMNR
Oath of Nissa Oath of Nissa Color G (1)
Legendary Enchantment
When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

OGWR
Oracle's Vault Oracle's Vault CMC4 (4)
Artifact
CMC2, TapSymbol: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.

TapSymbol: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.

AKHR
Oran-Rief Hydra Oran-Rief Hydra CMC4Color GColor G (6)
Creature — Hydra (5/5)
Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

BFZR
Ormendahl, Profane Prince Ormendahl, Profane Prince (0)
Legendary Creature — Demon (9/7)
Flying, lifelink, indestructible, haste
SOIR
Outland Colossus Outland Colossus CMC3Color GColor G (5)
Creature — Giant (6/6)
Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)

Outland Colossus can't be blocked by more than one creature.

ORIR
Oviya Pashiri, Sage Lifecrafter Oviya Pashiri, Sage Lifecrafter Color G (1)
Legendary Creature — Human Artificer (1/2)
CMC2Color G, TapSymbol: Create a 1/1 colorless Servo artifact creature token.

CMC4Color G, TapSymbol: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

KLDR
Padeem, Consul of Innovation Padeem, Consul of Innovation CMC3Color U (4)
Legendary Creature — Vedalken Artificer (1/4)
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

KLDR
Peacewalker Colossus Peacewalker Colossus CMC3 (3)
Artifact — Vehicle (6/6)
CMC1Color W: Another target Vehicle you control becomes an artifact creature until end of turn.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

AERR
Pia Nalaar Pia Nalaar CMC2Color R (3)
Legendary Creature — Human Artificer (2/2)
When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

CMC1Color R: Target artifact creature gets +1/+0 until end of turn.
CMC1, Sacrifice an artifact: Target creature can't block this turn.

KLDR
Pia and Kiran Nalaar Pia and Kiran Nalaar CMC2Color RColor R (4)
Legendary Creature — Human Artificer (2/2)
When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

CMC2Color R, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

ORIR
Pia's Revolution Pia's Revolution CMC2Color R (3)
Enchantment
Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.
AERR
Plague Belcher Plague Belcher CMC2Color B (3)
Creature — Zombie Beast (5/4)
Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.

AKHR
Planar Outburst Planar Outburst CMC3Color WColor W (5)
Sorcery
Destroy all nonland creatures.

Awaken 4—CMC5Color WColor WColor W (If you cast this spell for CMC5Color WColor WColor W, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZR
Prairie Stream Prairie Stream (0)
Land — Plains Island
(TapSymbol: Add Color W or Color U to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

BFZR
Prepare Prepare CMC1Color W (2)
Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
AKHR
Priest of the Blood Rite Priest of the Blood Rite CMC3Color BColor B (5)
Creature — Human Cleric (2/2)
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.

At the beginning of your upkeep, you lose 2 life.

ORIR
Prism Array Prism Array CMC4Color U (5)
Enchantment
Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.
Color WColor UColor BColor RColor G: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

BFZR
Prized Amalgam Prized Amalgam CMC1Color UColor B (3)
Creature — Zombie (3/3)
Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
SOIR
Prowling Serpopard Prowling Serpopard CMC1Color GColor G (3)
Creature — Cat Snake (4/3)
Prowling Serpopard can't be countered.

Creature spells you control can't be countered.

AKHR