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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

23 results
Blazing Hellhound Blazing Hellhound CMC2Color BColor R (4)
Creature — Elemental Hound (4/3)
CMC1, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.
ORIU
Bloodbriar Bloodbriar CMC2Color G (3)
Creature — Plant Elemental (2/3)
Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
EMNC
Bloodpyre Elemental Bloodpyre Elemental CMC4Color R (5)
Creature — Elemental (4/1)
Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.
DC
Cyclone Sire Cyclone Sire CMC4Color U (5)
Creature — Elemental (3/4)
Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

OGWU
Embodiment of Fury Embodiment of Fury CMC3Color R (4)
Creature — Elemental (4/3)
Trample

Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

OGWU
Embodiment of Insight Embodiment of Insight CMC4Color G (5)
Creature — Elemental (4/4)
Vigilance

Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

OGWU
Firefiend Elemental Firefiend Elemental CMC3Color R (4)
Creature — Elemental (3/2)
Haste (This creature can attack and TapSymbol as soon as it comes under your control.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

ORIC
Flaring Flame-Kin Flaring Flame-Kin CMC2Color R (3)
Creature — Elemental Warrior (2/2)
As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Color R: Flaring Flame-Kin gets +1/+0 until end of turn."
DU
Frost Lynx Frost Lynx CMC2Color U (3)
Creature — Elemental Cat (2/2)
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
DC
Gaea's Revenge Gaea's Revenge CMC5Color GColor G (7)
Creature — Elemental (8/5)
Gaea's Revenge can't be countered.

Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

ORIR
Greenwarden of Murasa Greenwarden of Murasa CMC4Color GColor G (6)
Creature — Elemental (5/4)
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

BFZM
Grove Rumbler Grove Rumbler CMC2Color RColor G (4)
Creature — Elemental (3/3)
Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

BFZU
Insidious Mist Insidious Mist (4)
Creature — Elemental (0/1)
Hexproof, indestructible

Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay CMC2Color B. If you do, transform it.

SOIR
Omnath, Locus of Rage Omnath, Locus of Rage CMC3Color RColor RColor GColor G (7)
Legendary Creature — Elemental (5/5)
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

BFZM
Pyre Hound Pyre Hound CMC3Color R (4)
Creature — Elemental Hound (2/3)
Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

SOIC
Rotted Hulk Rotted Hulk CMC3Color B (4)
Creature — Elemental (2/5)
DC
Seed Guardian Seed Guardian CMC2Color GColor G (4)
Creature — Elemental (3/4)
Reach

When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

OGWU
Steppe Glider Steppe Glider CMC4Color W (5)
Creature — Elemental (2/4)
Flying, vigilance

CMC1Color W: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

OGWU
Terrain Elemental Terrain Elemental CMC1Color G (2)
Creature — Elemental (3/2)
KLDC
Wave-Wing Elemental Wave-Wing Elemental CMC5Color U (6)
Creature — Elemental (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

BFZC
Wolf of Devil's Breach Wolf of Devil's Breach CMC3Color RColor R (5)
Creature — Elemental Wolf (5/5)
Whenever Wolf of Devil's Breach attacks, you may pay CMC1Color R and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
SOIM
Woodland Wanderer Woodland Wanderer CMC3Color G (4)
Creature — Elemental (2/2)
Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

BFZR
Zendikar Incarnate Zendikar Incarnate CMC2Color RColor G (4)
Creature — Elemental (*/4)
Zendikar Incarnate's power is equal to the number of lands you control.
ORIU

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