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Types Artifact Creature Enchantment Instant Land
Legendary Planeswalker Sorcery
Subtypes Ally Angel Artificer Aura Eldrazi
Elemental Elf Equipment Human Horror
Spirit Vampire Wall Werewolf Zombie
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Starter set Origins
Battle for Zendikar Oath of the Gatewatch Shadows over Innistrad Eldritch Moon
Kaladesh Aether Revolt Amonkhet

158 results
Adverse Conditions Adverse Conditions CMC3Color U (4)
Instant
Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZU
Akoum Firebird Akoum Firebird CMC2Color RColor R (4)
Creature — Phoenix (3/3)
Flying, haste

Akoum Firebird attacks each turn if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay CMC4Color RColor R. If you do, return Akoum Firebird from your graveyard to the battlefield.

BFZM
Akoum Hellkite Akoum Hellkite CMC4Color RColor R (6)
Creature — Dragon (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

BFZR
Akoum Stonewaker Akoum Stonewaker CMC1Color R (2)
Creature — Human Shaman (2/1)
Landfall — Whenever a land enters the battlefield under your control, you may pay CMC2Color R. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
BFZU
Aligned Hedron Network Aligned Hedron Network CMC4 (4)
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
BFZR
Altar's Reap Altar's Reap CMC1Color B (2)
Instant
As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

BFZC
Angel of Renewal Angel of Renewal CMC5Color W (6)
Creature — Angel Ally (4/4)
Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

BFZU
Barrage Tyrant Barrage Tyrant CMC4Color R (5)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

CMC2Color R, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

BFZR
Blight Herder Blight Herder CMC5 (5)
Creature — Eldrazi Processor (4/5)
When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C to your mana pool."
BFZR
Blighted Gorge Blighted Gorge (0)
Land
TapSymbol: Add Mana C to your mana pool.

CMC4Color R, TapSymbol, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

BFZU
Blighted Steppe Blighted Steppe (0)
Land
TapSymbol: Add Mana C to your mana pool.

CMC3Color W, TapSymbol, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

BFZU
Blisterpod Blisterpod Color G (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZC
Bloodbond Vampire Bloodbond Vampire CMC2Color BColor B (4)
Creature — Vampire Shaman Ally (3/3)
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
BFZU
Boiling Earth Boiling Earth CMC1Color R (2)
Sorcery
Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—CMC6Color R (If you cast this spell for CMC6Color R, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZC
Breaker of Armies Breaker of Armies CMC8 (8)
Creature — Eldrazi (10/8)
All creatures able to block Breaker of Armies do so.
BFZU
Brilliant Spectrum Brilliant Spectrum CMC3Color U (4)
Sorcery
Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.
BFZC
Brood Butcher Brood Butcher CMC3Color BColor G (5)
Creature — Eldrazi Drone (3/3)
Devoid (This card has no color.)

When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."
Color BColor G, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

BFZR
Broodhunter Wurm Broodhunter Wurm CMC3Color G (4)
Creature — Wurm (4/3)
BFZC
Brutal Expulsion Brutal Expulsion CMC2Color UColor R (4)
Instant
Devoid (This card has no color.)

Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

BFZR
Canopy Vista Canopy Vista (0)
Land — Forest Plains
(TapSymbol: Add Color G or Color W to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

BFZR
Carrier Thrall Carrier Thrall CMC1Color B (2)
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."
BFZU
Chasm Guide Chasm Guide CMC3Color R (4)
Creature — Goblin Scout Ally (3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
BFZU
Cinder Glade Cinder Glade (0)
Land — Mountain Forest
(TapSymbol: Add Color R or Color G to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

BFZR
Clutch of Currents Clutch of Currents Color U (1)
Sorcery
Return target creature to its owner's hand.

Awaken 3—CMC4Color U (If you cast this spell for CMC4Color U, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZC
Coastal Discovery Coastal Discovery CMC3Color U (4)
Sorcery
Draw two cards.

Awaken 4—CMC5Color U (If you cast this spell for CMC5Color U, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZU
Complete Disregard Complete Disregard CMC2Color B (3)
Instant
Devoid (This card has no color.)

Exile target creature with power 3 or less.

BFZC
Coralhelm Guide Coralhelm Guide CMC1Color U (2)
Creature — Merfolk Scout Ally (2/1)
CMC4Color U: Target creature can't be blocked this turn.
BFZC
Courier Griffin Courier Griffin CMC3Color W (4)
Creature — Griffin (2/3)
Flying

When Courier Griffin enters the battlefield, you gain 2 life.

BFZC
Cryptic Cruiser Cryptic Cruiser CMC3Color U (4)
Creature — Eldrazi Processor (3/3)
Devoid (This card has no color.)

CMC2Color U, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.

BFZU
Culling Drone Culling Drone CMC1Color B (2)
Creature — Eldrazi Drone (2/2)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

BFZC
Deathless Behemoth Deathless Behemoth CMC6 (6)
Creature — Eldrazi (6/6)
Vigilance

Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

BFZU
Defiant Bloodlord Defiant Bloodlord CMC5Color BColor B (7)
Creature — Vampire (4/5)
Flying

Whenever you gain life, target opponent loses that much life.

BFZR
Demon's Grasp Demon's Grasp CMC4Color B (5)
Sorcery
Target creature gets -5/-5 until end of turn.
BFZC
Desolation Twin Desolation Twin CMC10 (10)
Creature — Eldrazi (10/10)
When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token.
BFZR
Dispel Dispel Color U (1)
Instant
Counter target instant spell.
BFZC
Dominator Drone Dominator Drone CMC2Color B (3)
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

BFZC
Drana's Emissary Drana's Emissary CMC1Color WColor B (3)
Creature — Vampire Cleric Ally (2/2)
Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

BFZU
Drowner of Hope Drowner of Hope CMC5Color U (6)
Creature — Eldrazi (5/5)
Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C to your mana pool."
Sacrifice an Eldrazi Scion: Tap target creature.

BFZR
Dust Stalker Dust Stalker CMC2Color BColor R (4)
Creature — Eldrazi (5/3)
Devoid (This card has no color.)

Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

BFZR
Eldrazi Devastator Eldrazi Devastator CMC8 (8)
Creature — Eldrazi (8/9)
Trample
BFZC
Eldrazi Skyspawner Eldrazi Skyspawner CMC2Color U (3)
Creature — Eldrazi Drone (2/1)
Devoid (This card has no color.)

Flying
When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZC
Emeria Shepherd Emeria Shepherd CMC5Color WColor W (7)
Creature — Angel (4/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

BFZR
Eyeless Watcher Eyeless Watcher CMC3Color G (4)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Mana C to your mana pool."

BFZC
Felidar Cub Felidar Cub CMC1Color W (2)
Creature — Cat Beast (2/2)
Sacrifice Felidar Cub: Destroy target enchantment.
BFZC
Fertile Thicket Fertile Thicket (0)
Land
Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
TapSymbol: Add Color G to your mana pool.

BFZC
Firemantle Mage Firemantle Mage CMC2Color R (3)
Creature — Human Shaman Ally (2/2)
Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
BFZU
Forerunner of Slaughter Forerunner of Slaughter Color BColor R (2)
Creature — Eldrazi Drone (3/2)
Devoid (This card has no color.)

CMC1: Target colorless creature gains haste until end of turn.

BFZU
Fortified Rampart Fortified Rampart CMC1Color W (2)
Creature — Wall (0/6)
Defender
BFZC
From Beyond From Beyond CMC3Color G (4)
Enchantment
Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."
CMC1Color G, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

BFZR
Ghostly Sentinel Ghostly Sentinel CMC4Color W (5)
Creature — Kor Spirit (3/3)
Flying, vigilance
BFZC
Giant Mantis Giant Mantis CMC3Color G (4)
Creature — Insect (2/4)
Reach (This creature can block creatures with flying.)
BFZC
Gideon's Reproach Gideon's Reproach CMC1Color W (2)
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
BFZC
Gideon, Ally of Zendikar Gideon, Ally of Zendikar CMC2Color WColor W (4)
Planeswalker — Gideon (4)
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."

BFZM
Goblin War Paint Goblin War Paint CMC1Color R (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+2 and has haste.

BFZC
Greenwarden of Murasa Greenwarden of Murasa CMC4Color GColor G (6)
Creature — Elemental (5/4)
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

BFZM
Grove Rumbler Grove Rumbler CMC2Color RColor G (4)
Creature — Elemental (3/3)
Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

BFZU
Gruesome Slaughter Gruesome Slaughter CMC6 (6)
Sorcery
Until end of turn, colorless creatures you control gain "TapSymbol: This creature deals damage equal to its power to target creature."
BFZR
Guardian of Tazeem Guardian of Tazeem CMC3Color UColor U (5)
Creature — Sphinx (4/5)
Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

BFZR
Guul Draz Overseer Guul Draz Overseer CMC4Color BColor B (6)
Creature — Vampire (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

BFZR
Hagra Sharpshooter Hagra Sharpshooter CMC2Color B (3)
Creature — Human Assassin Ally (2/2)
CMC4Color B: Target creature gets -1/-1 until end of turn.
BFZU
Hero of Goma Fada Hero of Goma Fada CMC4Color W (5)
Creature — Human Knight Ally (4/3)
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
BFZR
Horribly Awry Horribly Awry CMC1Color U (2)
Instant
Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

BFZU
Incubator Drone Incubator Drone CMC3Color U (4)
Creature — Eldrazi Drone (2/3)
Devoid (This card has no color.)

When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZC
Infuse with the Elements Infuse with the Elements CMC3Color G (4)
Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.
BFZU
Jaddi Offshoot Jaddi Offshoot Color G (1)
Creature — Plant (0/3)
Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

BFZU
Kalastria Healer Kalastria Healer CMC1Color B (2)
Creature — Vampire Cleric Ally (1/2)
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
BFZC
Kalastria Nightwatch Kalastria Nightwatch CMC4Color B (5)
Creature — Vampire Warrior Ally (4/5)
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
BFZC
Kiora, Master of the Depths Kiora, Master of the Depths CMC2Color GColor U (4)
Planeswalker — Kiora (4)
+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

BFZM
Kor Castigator Kor Castigator CMC1Color W (2)
Creature — Kor Wizard Ally (3/1)
Kor Castigator can't be blocked by Eldrazi Scions.
BFZC
Kor Entanglers Kor Entanglers CMC4Color W (5)
Creature — Kor Soldier Ally (3/4)
Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
BFZU
Lantern Scout Lantern Scout CMC2Color W (3)
Creature — Human Scout Ally (3/2)
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
BFZR
Lavastep Raider Lavastep Raider Color R (1)
Creature — Goblin Warrior (1/2)
CMC2Color R: Lavastep Raider gets +2/+0 until end of turn.
BFZC
Looming Spires Looming Spires (0)
Land
Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
TapSymbol: Add Color R to your mana pool.

BFZC
Lumbering Falls Lumbering Falls (0)
Land
Lumbering Falls enters the battlefield tapped.

TapSymbol: Add Color G or Color U to your mana pool.
CMC2Color GColor U: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

BFZR
Makindi Sliderunner Makindi Sliderunner CMC1Color R (2)
Creature — Beast (2/1)
Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

BFZC
Malakir Familiar Malakir Familiar CMC2Color B (3)
Creature — Bat (2/1)
Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

BFZU
Mire's Malice Mire's Malice CMC3Color B (4)
Sorcery
Target opponent discards two cards.

Awaken 3—CMC5Color B (If you cast this spell for CMC5Color B, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZC
Mortuary Mire Mortuary Mire (0)
Land
Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
TapSymbol: Add Color B to your mana pool.

BFZC
Munda, Ambush Leader Munda, Ambush Leader CMC2Color RColor W (4)
Legendary Creature — Kor Ally (3/4)
Haste

Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

BFZR
Murasa Ranger Murasa Ranger CMC3Color G (4)
Creature — Human Warrior (3/3)
Landfall — Whenever a land enters the battlefield under your control, you may pay CMC3Color G. If you do, put two +1/+1 counters on Murasa Ranger.
BFZU
Natural Connection Natural Connection CMC2Color G (3)
Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
BFZC
Nettle Drone Nettle Drone CMC2Color R (3)
Creature — Eldrazi Drone (3/1)
Devoid (This card has no color.)

TapSymbol: Nettle Drone deals 1 damage to each opponent.
Whenever you cast a colorless spell, untap Nettle Drone.

BFZC
Nirkana Assassin Nirkana Assassin CMC2Color B (3)
Creature — Vampire Assassin Ally (2/3)
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
BFZC
Nissa's Renewal Nissa's Renewal CMC5Color G (6)
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
BFZR
Ob Nixilis Reignited Ob Nixilis Reignited CMC3Color BColor B (5)
Planeswalker — Nixilis (5)
+1: You draw a card and you lose 1 life.

−3: Destroy target creature.
−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

BFZM
Oblivion Sower Oblivion Sower CMC6 (6)
Creature — Eldrazi (5/8)
When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
BFZM
Omnath, Locus of Rage Omnath, Locus of Rage CMC3Color RColor RColor GColor G (7)
Legendary Creature — Elemental (5/5)
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

BFZM
Ondu Greathorn Ondu Greathorn CMC3Color W (4)
Creature — Beast (2/3)
First strike

Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

BFZC
Ondu Rising Ondu Rising CMC1Color W (2)
Sorcery
Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—CMC4Color W (If you cast this spell for CMC4Color W, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZU
Oracle of Dust Oracle of Dust CMC4Color U (5)
Creature — Eldrazi Processor (3/5)
Devoid (This card has no color.)

CMC2, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

BFZC
Oran-Rief Hydra Oran-Rief Hydra CMC4Color GColor G (6)
Creature — Hydra (5/5)
Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

BFZR
Part the Waterveil Part the Waterveil CMC4Color UColor U (6)
Sorcery
Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6—CMC6Color UColor UColor U (If you cast this spell for CMC6Color UColor UColor U, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZM
Pilgrim's Eye Pilgrim's Eye CMC3 (3)
Artifact Creature — Thopter (1/1)
Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

BFZC
Planar Outburst Planar Outburst CMC3Color WColor W (5)
Sorcery
Destroy all nonland creatures.

Awaken 4—CMC5Color WColor WColor W (If you cast this spell for CMC5Color WColor WColor W, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZR
Plated Crusher Plated Crusher CMC4Color GColor GColor G (7)
Creature — Beast (7/6)
Trample, hexproof
BFZU
Plummet Plummet CMC1Color G (2)
Instant
Destroy target creature with flying.
BFZC
Prairie Stream Prairie Stream (0)
Land — Plains Island
(TapSymbol: Add Color W or Color U to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

BFZR
Prism Array Prism Array CMC4Color U (5)
Enchantment
Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.
Color WColor UColor BColor RColor G: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

BFZR
Processor Assault Processor Assault CMC1Color R (2)
Sorcery
Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.

BFZU
Radiant Flames Radiant Flames CMC2Color R (3)
Sorcery
Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.
BFZR
Reckless Cohort Reckless Cohort CMC1Color R (2)
Creature — Human Warrior Ally (2/2)
Reckless Cohort attacks each combat if able unless you control another Ally.
BFZC
Retreat to Coralhelm Retreat to Coralhelm CMC2Color U (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

BFZU
Retreat to Emeria Retreat to Emeria CMC3Color W (4)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

BFZU
Retreat to Hagra Retreat to Hagra CMC2Color B (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.

BFZU
Retreat to Kazandu Retreat to Kazandu CMC2Color G (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Put a +1/+1 counter on target creature.
• You gain 2 life.

BFZU
Retreat to Valakut Retreat to Valakut CMC2Color R (3)
Enchantment
Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

BFZU
Rising Miasma Rising Miasma CMC3Color B (4)
Sorcery
All creatures get -2/-2 until end of turn.

Awaken 3—CMC5Color BColor B (If you cast this spell for CMC5Color BColor B, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZU
Roil Spout Roil Spout CMC1Color WColor U (3)
Sorcery
Put target creature on top of its owner's library.

Awaken 4—CMC4Color WColor U (If you cast this spell for CMC4Color WColor U, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZU
Roil's Retribution Roil's Retribution CMC3Color WColor W (5)
Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
BFZU
Rolling Thunder Rolling Thunder CMCXColor RColor R (2)
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
BFZU
Rot Shambler Rot Shambler CMC1Color G (2)
Creature — Fungus (1/1)
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
BFZU
Salvage Drone Salvage Drone Color U (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Salvage Drone dies, you may draw a card. If you do, discard a card.

BFZC
Sandstone Bridge Sandstone Bridge (0)
Land
Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
TapSymbol: Add Color W to your mana pool.

BFZC
Scatter to the Winds Scatter to the Winds CMC1Color UColor U (3)
Instant
Counter target spell.

Awaken 3—CMC4Color UColor U (If you cast this spell for CMC4Color UColor U, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZR
Scythe Leopard Scythe Leopard Color G (1)
Creature — Cat (1/1)
Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
BFZU
Serene Steward Serene Steward CMC1Color W (2)
Creature — Human Cleric Ally (2/2)
Whenever you gain life, you may pay Color W. If you do, put a +1/+1 counter on target creature.
BFZU
Shadow Glider Shadow Glider CMC2Color W (3)
Creature — Kor Soldier (2/2)
Flying
BFZC
Shambling Vent Shambling Vent (0)
Land
Shambling Vent enters the battlefield tapped.

TapSymbol: Add Color W or Color B to your mana pool.
CMC1Color WColor B: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

BFZR
Shatterskull Recruit Shatterskull Recruit CMC3Color RColor R (5)
Creature — Giant Warrior Ally (4/4)
Menace (This creature can't be blocked except by two or more creatures.)
BFZC
Sheer Drop Sheer Drop CMC2Color W (3)
Sorcery
Destroy target tapped creature.

Awaken 3—CMC5Color W (If you cast this spell for CMC5Color W, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

BFZC
Sire of Stagnation Sire of Stagnation CMC4Color UColor B (6)
Creature — Eldrazi (5/7)
Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.

BFZM
Skitterskin Skitterskin CMC3Color B (4)
Creature — Eldrazi Drone (4/3)
Devoid (This card has no color.)

Skitterskin can't block.
CMC1Color B: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

BFZU
Skyline Cascade Skyline Cascade (0)
Land
Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
TapSymbol: Add Color U to your mana pool.

BFZC
Skyrider Elf Skyrider Elf CMCXColor GColor U (2)
Creature — Elf Warrior Ally (0/0)
Flying

Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

BFZU
Slab Hammer Slab Hammer CMC2 (2)
Artifact — Equipment
Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip CMC2

BFZU
Sludge Crawler Sludge Crawler Color B (1)
Creature — Eldrazi Drone (1/1)
Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
CMC2: Sludge Crawler gets +1/+1 until end of turn.

BFZC
Smoldering Marsh Smoldering Marsh (0)
Land — Swamp Mountain
(TapSymbol: Add Color B or Color R to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

BFZR
Smothering Abomination Smothering Abomination CMC2Color BColor B (4)
Creature — Eldrazi (4/3)
Devoid (This card has no color.)

Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.

BFZR
Snapping Gnarlid Snapping Gnarlid CMC1Color G (2)
Creature — Beast (2/2)
Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
BFZC
Spell Shrivel Spell Shrivel CMC2Color U (3)
Instant
Devoid (This card has no color.)

Counter target spell unless its controller pays CMC4. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

BFZC
Stone Haven Medic Stone Haven Medic CMC1Color W (2)
Creature — Kor Cleric (1/3)
Color W, TapSymbol: You gain 1 life.
BFZC
Stonefury Stonefury CMC3Color RColor R (5)
Instant
Stonefury deals damage to target creature equal to the number of lands you control.
BFZC
Sunken Hollow Sunken Hollow (0)
Land — Island Swamp
(TapSymbol: Add Color U or Color B to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

BFZR
Swell of Growth Swell of Growth CMC1Color G (2)
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
BFZC
Tajuru Stalwart Tajuru Stalwart CMC2Color G (3)
Creature — Elf Scout Ally (0/1)
Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
BFZC
Tandem Tactics Tandem Tactics CMC1Color W (2)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
BFZC
Territorial Baloth Territorial Baloth CMC4Color G (5)
Creature — Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
BFZC
Tide Drifter Tide Drifter CMC1Color U (2)
Creature — Eldrazi Drone (0/5)
Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

BFZU
Tightening Coils Tightening Coils CMC1Color U (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets -6/-0 and loses flying.

BFZC
Titan's Presence Titan's Presence CMC3 (3)
Instant
As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

BFZU
Touch of the Void Touch of the Void CMC2Color R (3)
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

BFZC
Ulamog's Despoiler Ulamog's Despoiler CMC6 (6)
Creature — Eldrazi Processor (5/5)
As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
BFZU
Ulamog's Nullifier Ulamog's Nullifier CMC2Color UColor B (4)
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)

Flash
Flying
When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

BFZU
Ulamog's Reclaimer Ulamog's Reclaimer CMC4Color U (5)
Creature — Eldrazi Processor (2/5)
Devoid (This card has no color.)

When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.

BFZU
Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger CMC10 (10)
Legendary Creature — Eldrazi (10/10)
When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.

Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.

BFZM
Unified Front Unified Front CMC3Color W (4)
Sorcery
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.
BFZU
Unnatural Aggression Unnatural Aggression CMC2Color G (3)
Instant
Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

BFZC
Valakut Invoker Valakut Invoker CMC2Color R (3)
Creature — Human Shaman (2/3)
CMC8: Valakut Invoker deals 3 damage to target creature or player.
BFZC
Vampiric Rites Vampiric Rites Color B (1)
Enchantment
CMC1Color B, Sacrifice a creature: You gain 1 life and draw a card.
BFZU
Vestige of Emrakul Vestige of Emrakul CMC3Color R (4)
Creature — Eldrazi Drone (3/4)
Devoid (This card has no color.)

Trample

BFZC
Veteran Warleader Veteran Warleader CMC1Color GColor W (3)
Creature — Human Soldier Ally (*/*)
Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

BFZR
Vile Aggregate Vile Aggregate CMC2Color R (3)
Creature — Eldrazi Drone (*/5)
Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

BFZU
Void Attendant Void Attendant CMC2Color G (3)
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)

CMC1Color G, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Mana C to your mana pool."

BFZU
Voracious Null Voracious Null CMC2Color B (3)
Creature — Zombie (2/2)
CMC1Color B, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.
BFZC
Wasteland Strangler Wasteland Strangler CMC2Color B (3)
Creature — Eldrazi Processor (3/2)
Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

BFZR
Wave-Wing Elemental Wave-Wing Elemental CMC5Color U (6)
Creature — Elemental (3/4)
Flying

Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

BFZC
Windrider Patrol Windrider Patrol CMC3Color UColor U (5)
Creature — Merfolk Wizard (4/3)
Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

BFZU
Woodland Wanderer Woodland Wanderer CMC3Color G (4)
Creature — Elemental (2/2)
Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

BFZR

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